using System; using System.Collections.Generic; using Cpp2IlInjected; namespace UnityEngine.Rendering { // Token: 0x020000CB RID: 203 [Token(Token = "0x2000094")] public sealed class VolumeStack : IDisposable { // Token: 0x06000475 RID: 1141 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600039C")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] internal VolumeStack() { } // Token: 0x06000476 RID: 1142 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600039D")] [Address(RVA = "0x3866FB0", Offset = "0x3865DB0", VA = "0x183866FB0")] internal void Reload(IEnumerable baseTypes) { } // Token: 0x06000477 RID: 1143 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x600039E")] [Address(RVA = "0x129CB10", Offset = "0x129B910", VA = "0x18129CB10")] public T GetComponent() where T : VolumeComponent { return null; } // Token: 0x06000478 RID: 1144 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x600039F")] [Address(RVA = "0x3866F40", Offset = "0x3865D40", VA = "0x183866F40")] public VolumeComponent GetComponent(Type type) { return null; } // Token: 0x06000479 RID: 1145 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60003A0")] [Address(RVA = "0x3866DD0", Offset = "0x3865BD0", VA = "0x183866DD0", Slot = "4")] public void Dispose() { } // Token: 0x0400026A RID: 618 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40001D0")] internal Dictionary components; } }