using System; using Cpp2IlInjected; namespace UnityEngine.Experimental.Rendering.Universal.LibTessDotNet { // Token: 0x020000DD RID: 221 [Token(Token = "0x20000AC")] internal enum ContourOrientation { // Token: 0x04000568 RID: 1384 [Token(Token = "0x4000449")] Original, // Token: 0x04000569 RID: 1385 [Token(Token = "0x400044A")] Clockwise, // Token: 0x0400056A RID: 1386 [Token(Token = "0x400044B")] CounterClockwise } }