using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine.UI; namespace TMPro { // Token: 0x02000090 RID: 144 [Token(Token = "0x200005E")] public class TMP_UpdateRegistry { // Token: 0x1700015C RID: 348 // (get) Token: 0x0600056D RID: 1389 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x17000146")] public static TMP_UpdateRegistry instance { [Token(Token = "0x60004F4")] [Address(RVA = "0x1BCE3C0", Offset = "0x1BCD1C0", VA = "0x181BCE3C0")] get { return null; } } // Token: 0x0600056E RID: 1390 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004F5")] [Address(RVA = "0x1BCE2C0", Offset = "0x1BCD0C0", VA = "0x181BCE2C0")] protected TMP_UpdateRegistry() { } // Token: 0x0600056F RID: 1391 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004F6")] [Address(RVA = "0x1BCDF90", Offset = "0x1BCCD90", VA = "0x181BCDF90")] public static void RegisterCanvasElementForLayoutRebuild(ICanvasElement element) { } // Token: 0x06000570 RID: 1392 RVA: 0x00004578 File Offset: 0x00002778 [Token(Token = "0x60004F7")] [Address(RVA = "0x1BCD850", Offset = "0x1BCC650", VA = "0x181BCD850")] private bool InternalRegisterCanvasElementForLayoutRebuild(ICanvasElement element) { return default(bool); } // Token: 0x06000571 RID: 1393 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004F8")] [Address(RVA = "0x1BCDE70", Offset = "0x1BCCC70", VA = "0x181BCDE70")] public static void RegisterCanvasElementForGraphicRebuild(ICanvasElement element) { } // Token: 0x06000572 RID: 1394 RVA: 0x00004590 File Offset: 0x00002790 [Token(Token = "0x60004F9")] [Address(RVA = "0x1BCD720", Offset = "0x1BCC520", VA = "0x181BCD720")] private bool InternalRegisterCanvasElementForGraphicRebuild(ICanvasElement element) { return default(bool); } // Token: 0x06000573 RID: 1395 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004FA")] [Address(RVA = "0x1BCDB80", Offset = "0x1BCC980", VA = "0x181BCDB80")] private void PerformUpdateForCanvasRendererObjects() { } // Token: 0x06000574 RID: 1396 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004FB")] [Address(RVA = "0x1BCDE20", Offset = "0x1BCCC20", VA = "0x181BCDE20")] private void PerformUpdateForMeshRendererObjects() { } // Token: 0x06000575 RID: 1397 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004FC")] [Address(RVA = "0x1BCE0B0", Offset = "0x1BCCEB0", VA = "0x181BCE0B0")] public static void UnRegisterCanvasElementForRebuild(ICanvasElement element) { } // Token: 0x06000576 RID: 1398 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004FD")] [Address(RVA = "0x1BCDA80", Offset = "0x1BCC880", VA = "0x181BCDA80")] private void InternalUnRegisterCanvasElementForLayoutRebuild(ICanvasElement element) { } // Token: 0x06000577 RID: 1399 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004FE")] [Address(RVA = "0x1BCD980", Offset = "0x1BCC780", VA = "0x181BCD980")] private void InternalUnRegisterCanvasElementForGraphicRebuild(ICanvasElement element) { } // Token: 0x04000520 RID: 1312 [Token(Token = "0x4000484")] private static TMP_UpdateRegistry s_Instance; // Token: 0x04000521 RID: 1313 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000485")] private readonly List m_LayoutRebuildQueue; // Token: 0x04000522 RID: 1314 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000486")] private HashSet m_LayoutQueueLookup; // Token: 0x04000523 RID: 1315 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000487")] private readonly List m_GraphicRebuildQueue; // Token: 0x04000524 RID: 1316 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000488")] private HashSet m_GraphicQueueLookup; } }