using System; using Cpp2IlInjected; namespace TMPro { // Token: 0x02000084 RID: 132 [Token(Token = "0x2000053")] public enum TextElementType : byte { // Token: 0x040004D0 RID: 1232 [Token(Token = "0x4000436")] Character = 1, // Token: 0x040004D1 RID: 1233 [Token(Token = "0x4000437")] Sprite } }