using System; using Cpp2IlInjected; namespace UnityEngine.XR.ARSubsystems { // Token: 0x02000031 RID: 49 [Token(Token = "0x2000031")] public enum NotTrackingReason { // Token: 0x0400008F RID: 143 [Token(Token = "0x400008F")] None, // Token: 0x04000090 RID: 144 [Token(Token = "0x4000090")] Initializing, // Token: 0x04000091 RID: 145 [Token(Token = "0x4000091")] Relocalizing, // Token: 0x04000092 RID: 146 [Token(Token = "0x4000092")] InsufficientLight, // Token: 0x04000093 RID: 147 [Token(Token = "0x4000093")] InsufficientFeatures, // Token: 0x04000094 RID: 148 [Token(Token = "0x4000094")] ExcessiveMotion, // Token: 0x04000095 RID: 149 [Token(Token = "0x4000095")] Unsupported } }