using System; using Cpp2IlInjected; namespace UnityEngine.XR.ARSubsystems { // Token: 0x02000046 RID: 70 [Token(Token = "0x2000046")] public static class SessionAvailabilityExtensions { // Token: 0x060001AD RID: 429 RVA: 0x000037DC File Offset: 0x000019DC [Token(Token = "0x60001AD")] [Address(RVA = "0x36842F0", Offset = "0x36830F0", VA = "0x1836842F0")] public static bool IsSupported(this SessionAvailability availability) { return default(bool); } // Token: 0x060001AE RID: 430 RVA: 0x000037F4 File Offset: 0x000019F4 [Token(Token = "0x60001AE")] [Address(RVA = "0x36842E0", Offset = "0x36830E0", VA = "0x1836842E0")] public static bool IsInstalled(this SessionAvailability availability) { return default(bool); } } }