using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x02000007 RID: 7 [Token(Token = "0x2000007")] public enum AudioRolloffMode { // Token: 0x0400001F RID: 31 [Token(Token = "0x400001F")] Logarithmic, // Token: 0x04000020 RID: 32 [Token(Token = "0x4000020")] Linear, // Token: 0x04000021 RID: 33 [Token(Token = "0x4000021")] Custom } }