using System; using Cpp2IlInjected; namespace UnityEngine.Assertions { // Token: 0x020002B8 RID: 696 [Token(Token = "0x20002B8")] internal class AssertionMessageUtil { // Token: 0x060010C3 RID: 4291 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60010C3")] [Address(RVA = "0x2E19A60", Offset = "0x2E18860", VA = "0x182E19A60")] public static string GetMessage(string failureMessage) { return null; } // Token: 0x060010C4 RID: 4292 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60010C4")] [Address(RVA = "0x2E197B0", Offset = "0x2E185B0", VA = "0x182E197B0")] public static string GetMessage(string failureMessage, string expected) { return null; } // Token: 0x060010C5 RID: 4293 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60010C5")] [Address(RVA = "0x2E19590", Offset = "0x2E18390", VA = "0x182E19590")] public static string GetEqualityMessage(object actual, object expected, bool expectEqual) { return null; } } }