using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine.Events; namespace UnityEngine { // Token: 0x0200006E RID: 110 [Token(Token = "0x200006E")] internal static class BeforeRenderHelper { // Token: 0x060002A3 RID: 675 RVA: 0x00003750 File Offset: 0x00001950 [Token(Token = "0x60002A3")] [Address(RVA = "0x2E1A780", Offset = "0x2E19580", VA = "0x182E1A780")] private static int GetUpdateOrder(UnityAction callback) { return 0; } // Token: 0x060002A4 RID: 676 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002A4")] [Address(RVA = "0x2E1AA30", Offset = "0x2E19830", VA = "0x182E1AA30")] public static void RegisterCallback(UnityAction callback) { } // Token: 0x060002A5 RID: 677 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002A5")] [Address(RVA = "0x2E1ADC0", Offset = "0x2E19BC0", VA = "0x182E1ADC0")] public static void UnregisterCallback(UnityAction callback) { } // Token: 0x060002A6 RID: 678 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002A6")] [Address(RVA = "0x2E1A8A0", Offset = "0x2E196A0", VA = "0x182E1A8A0")] public static void Invoke() { } // Token: 0x04000118 RID: 280 [Token(Token = "0x4000118")] private static List s_OrderBlocks; // Token: 0x0200006F RID: 111 [Token(Token = "0x200006F")] private struct OrderBlock { // Token: 0x04000119 RID: 281 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000119")] internal int order; // Token: 0x0400011A RID: 282 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400011A")] internal UnityAction callback; } } }