using System; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Rendering; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x02000087 RID: 135 [Token(Token = "0x2000087")] [NativeHeader("Runtime/Graphics/ShaderScriptBindings.h")] [NativeHeader("Runtime/Shaders/Material.h")] public class Material : Object { // Token: 0x06000472 RID: 1138 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000472")] [Address(RVA = "0x2B8B0F0", Offset = "0x2B89EF0", VA = "0x182B8B0F0")] [Obsolete] public static Material Create(string scriptContents) { return null; } // Token: 0x06000473 RID: 1139 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000473")] [Address(RVA = "0x2B8B060", Offset = "0x2B89E60", VA = "0x182B8B060")] [FreeFunction] private static void CreateWithShader([Writable] Material self, [NotNull] Shader shader) { } // Token: 0x06000474 RID: 1140 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000474")] [Address(RVA = "0x2B8B010", Offset = "0x2B89E10", VA = "0x182B8B010")] [FreeFunction] private static void CreateWithMaterial([Writable] Material self, [NotNull] Material source) { } // Token: 0x06000475 RID: 1141 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000475")] [Address(RVA = "0x2B8B0B0", Offset = "0x2B89EB0", VA = "0x182B8B0B0")] [FreeFunction] private static void CreateWithString([Writable] Material self) { } // Token: 0x06000476 RID: 1142 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000476")] [Address(RVA = "0x2B8E730", Offset = "0x2B8D530", VA = "0x182B8E730")] public Material(Shader shader) { } // Token: 0x06000477 RID: 1143 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000477")] [Address(RVA = "0x2B8E620", Offset = "0x2B8D420", VA = "0x182B8E620")] [RequiredByNativeCode] public Material(Material source) { } // Token: 0x06000478 RID: 1144 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000478")] [Address(RVA = "0x2B8E6B0", Offset = "0x2B8D4B0", VA = "0x182B8E6B0")] [Obsolete] [Obsolete("Creating materials from shader source string is no longer supported. Use Shader assets instead.", false)] [EditorBrowsable(EditorBrowsableState.Never)] public Material(string contents) { } // Token: 0x06000479 RID: 1145 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000479")] [Address(RVA = "0x2B8BC50", Offset = "0x2B8AA50", VA = "0x182B8BC50")] internal static Material GetDefaultMaterial() { return null; } // Token: 0x0600047A RID: 1146 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600047A")] [Address(RVA = "0x2B8BC80", Offset = "0x2B8AA80", VA = "0x182B8BC80")] internal static Material GetDefaultParticleMaterial() { return null; } // Token: 0x0600047B RID: 1147 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600047B")] [Address(RVA = "0x2B8BC20", Offset = "0x2B8AA20", VA = "0x182B8BC20")] internal static Material GetDefaultLineMaterial() { return null; } // Token: 0x170000FF RID: 255 // (get) Token: 0x0600047C RID: 1148 RVA: 0x00002052 File Offset: 0x00000252 // (set) Token: 0x0600047D RID: 1149 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x170000FF")] public Shader shader { [Token(Token = "0x600047C")] [Address(RVA = "0x2B8EBB0", Offset = "0x2B8D9B0", VA = "0x182B8EBB0")] get { return null; } [Token(Token = "0x600047D")] [Address(RVA = "0x2B8F000", Offset = "0x2B8DE00", VA = "0x182B8F000")] set { } } // Token: 0x17000100 RID: 256 // (get) Token: 0x0600047E RID: 1150 RVA: 0x000042F0 File Offset: 0x000024F0 // (set) Token: 0x0600047F RID: 1151 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000100")] public Color color { [Token(Token = "0x600047E")] [Address(RVA = "0x2B8E7C0", Offset = "0x2B8D5C0", VA = "0x182B8E7C0")] get { return default(Color); } [Token(Token = "0x600047F")] [Address(RVA = "0x2B8EBF0", Offset = "0x2B8D9F0", VA = "0x182B8EBF0")] set { } } // Token: 0x17000101 RID: 257 // (get) Token: 0x06000480 RID: 1152 RVA: 0x00002052 File Offset: 0x00000252 // (set) Token: 0x06000481 RID: 1153 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000101")] public Texture mainTexture { [Token(Token = "0x6000480")] [Address(RVA = "0x2B8EA50", Offset = "0x2B8D850", VA = "0x182B8EA50")] get { return null; } [Token(Token = "0x6000481")] [Address(RVA = "0x2B8EF10", Offset = "0x2B8DD10", VA = "0x182B8EF10")] set { } } // Token: 0x17000102 RID: 258 // (get) Token: 0x06000482 RID: 1154 RVA: 0x00004308 File Offset: 0x00002508 // (set) Token: 0x06000483 RID: 1155 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000102")] public Vector2 mainTextureOffset { [Token(Token = "0x6000482")] [Address(RVA = "0x2B8E950", Offset = "0x2B8D750", VA = "0x182B8E950")] get { return default(Vector2); } [Token(Token = "0x6000483")] [Address(RVA = "0x2B8ED90", Offset = "0x2B8DB90", VA = "0x182B8ED90")] set { } } // Token: 0x17000103 RID: 259 // (get) Token: 0x06000484 RID: 1156 RVA: 0x00004320 File Offset: 0x00002520 // (set) Token: 0x06000485 RID: 1157 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000103")] public Vector2 mainTextureScale { [Token(Token = "0x6000484")] [Address(RVA = "0x2B8E9D0", Offset = "0x2B8D7D0", VA = "0x182B8E9D0")] get { return default(Vector2); } [Token(Token = "0x6000485")] [Address(RVA = "0x2B8EE50", Offset = "0x2B8DC50", VA = "0x182B8EE50")] set { } } // Token: 0x06000486 RID: 1158 RVA: 0x00004338 File Offset: 0x00002538 [Token(Token = "0x6000486")] [Address(RVA = "0x2B8BCB0", Offset = "0x2B8AAB0", VA = "0x182B8BCB0")] [NativeName("GetFirstPropertyNameIdByAttributeFromScript")] private int GetFirstPropertyNameIdByAttribute(ShaderPropertyFlags attributeFlag) { return 0; } // Token: 0x06000487 RID: 1159 RVA: 0x00004350 File Offset: 0x00002550 [Token(Token = "0x6000487")] [Address(RVA = "0x2B8CCF0", Offset = "0x2B8BAF0", VA = "0x182B8CCF0")] [NativeName("HasPropertyFromScript")] public bool HasProperty(int nameID) { return default(bool); } // Token: 0x06000488 RID: 1160 RVA: 0x00004368 File Offset: 0x00002568 [Token(Token = "0x6000488")] [Address(RVA = "0x2B8CCA0", Offset = "0x2B8BAA0", VA = "0x182B8CCA0")] public bool HasProperty(string name) { return default(bool); } // Token: 0x17000104 RID: 260 // (get) Token: 0x06000489 RID: 1161 RVA: 0x00004380 File Offset: 0x00002580 // (set) Token: 0x0600048A RID: 1162 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000104")] public int renderQueue { [Token(Token = "0x6000489")] [Address(RVA = "0x2B8EB70", Offset = "0x2B8D970", VA = "0x182B8EB70")] [NativeName("GetActualRenderQueue")] get { return 0; } [Token(Token = "0x600048A")] [Address(RVA = "0x2B8EFC0", Offset = "0x2B8DDC0", VA = "0x182B8EFC0")] [NativeName("SetCustomRenderQueue")] set { } } // Token: 0x17000105 RID: 261 // (get) Token: 0x0600048B RID: 1163 RVA: 0x00004398 File Offset: 0x00002598 [Token(Token = "0x17000105")] internal int rawRenderQueue { [Token(Token = "0x600048B")] [Address(RVA = "0x2B8EB30", Offset = "0x2B8D930", VA = "0x182B8EB30")] [NativeName("GetCustomRenderQueue")] get { return 0; } } // Token: 0x0600048C RID: 1164 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600048C")] [Address(RVA = "0x2B8B1E0", Offset = "0x2B89FE0", VA = "0x182B8B1E0")] public void EnableKeyword(string keyword) { } // Token: 0x0600048D RID: 1165 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600048D")] [Address(RVA = "0x2B8B190", Offset = "0x2B89F90", VA = "0x182B8B190")] public void DisableKeyword(string keyword) { } // Token: 0x0600048E RID: 1166 RVA: 0x000043B0 File Offset: 0x000025B0 [Token(Token = "0x600048E")] [Address(RVA = "0x2B8CD30", Offset = "0x2B8BB30", VA = "0x182B8CD30")] public bool IsKeywordEnabled(string keyword) { return default(bool); } // Token: 0x17000106 RID: 262 // (get) Token: 0x0600048F RID: 1167 RVA: 0x000043C8 File Offset: 0x000025C8 // (set) Token: 0x06000490 RID: 1168 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000106")] public MaterialGlobalIlluminationFlags globalIlluminationFlags { [Token(Token = "0x600048F")] [Address(RVA = "0x2B8E910", Offset = "0x2B8D710", VA = "0x182B8E910")] get { return MaterialGlobalIlluminationFlags.None; } [Token(Token = "0x6000490")] [Address(RVA = "0x2B8ED50", Offset = "0x2B8DB50", VA = "0x182B8ED50")] set { } } // Token: 0x17000107 RID: 263 // (get) Token: 0x06000491 RID: 1169 RVA: 0x000043E0 File Offset: 0x000025E0 // (set) Token: 0x06000492 RID: 1170 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000107")] public bool doubleSidedGI { [Token(Token = "0x6000491")] [Address(RVA = "0x2B8E890", Offset = "0x2B8D690", VA = "0x182B8E890")] get { return default(bool); } [Token(Token = "0x6000492")] [Address(RVA = "0x2B8ECB0", Offset = "0x2B8DAB0", VA = "0x182B8ECB0")] set { } } // Token: 0x17000108 RID: 264 // (get) Token: 0x06000493 RID: 1171 RVA: 0x000043F8 File Offset: 0x000025F8 // (set) Token: 0x06000494 RID: 1172 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000108")] [NativeProperty] public bool enableInstancing { [Token(Token = "0x6000493")] [Address(RVA = "0x2B8E8D0", Offset = "0x2B8D6D0", VA = "0x182B8E8D0")] get { return default(bool); } [Token(Token = "0x6000494")] [Address(RVA = "0x2B8ED00", Offset = "0x2B8DB00", VA = "0x182B8ED00")] set { } } // Token: 0x17000109 RID: 265 // (get) Token: 0x06000495 RID: 1173 RVA: 0x00004410 File Offset: 0x00002610 [Token(Token = "0x17000109")] public int passCount { [Token(Token = "0x6000495")] [Address(RVA = "0x2B8EAF0", Offset = "0x2B8D8F0", VA = "0x182B8EAF0")] get { return 0; } } // Token: 0x06000496 RID: 1174 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000496")] [Address(RVA = "0x2B8DE80", Offset = "0x2B8CC80", VA = "0x182B8DE80")] [FreeFunction] public void SetShaderPassEnabled(string passName, bool enabled) { } // Token: 0x06000497 RID: 1175 RVA: 0x00004428 File Offset: 0x00002628 [Token(Token = "0x6000497")] [Address(RVA = "0x2B8C410", Offset = "0x2B8B210", VA = "0x182B8C410")] [FreeFunction] public bool GetShaderPassEnabled(string passName) { return default(bool); } // Token: 0x06000498 RID: 1176 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000498")] [Address(RVA = "0x2B8C390", Offset = "0x2B8B190", VA = "0x182B8C390")] public string GetPassName(int pass) { return null; } // Token: 0x06000499 RID: 1177 RVA: 0x00004440 File Offset: 0x00002640 [Token(Token = "0x6000499")] [Address(RVA = "0x2B8B8B0", Offset = "0x2B8A6B0", VA = "0x182B8B8B0")] public int FindPass(string passName) { return 0; } // Token: 0x0600049A RID: 1178 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600049A")] [Address(RVA = "0x2B8DD30", Offset = "0x2B8CB30", VA = "0x182B8DD30")] public void SetOverrideTag(string tag, string val) { } // Token: 0x0600049B RID: 1179 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600049B")] [Address(RVA = "0x2B8C460", Offset = "0x2B8B260", VA = "0x182B8C460")] [NativeName("GetTag")] private string GetTagImpl(string tag, bool currentSubShaderOnly, string defaultValue) { return null; } // Token: 0x0600049C RID: 1180 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600049C")] [Address(RVA = "0x2B8C560", Offset = "0x2B8B360", VA = "0x182B8C560")] public string GetTag(string tag, bool searchFallbacks, string defaultValue) { return null; } // Token: 0x0600049D RID: 1181 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600049D")] [Address(RVA = "0x2B8C4D0", Offset = "0x2B8B2D0", VA = "0x182B8C4D0")] public string GetTag(string tag, bool searchFallbacks) { return null; } // Token: 0x0600049E RID: 1182 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600049E")] [Address(RVA = "0x2B8CD80", Offset = "0x2B8BB80", VA = "0x182B8CD80")] [NativeThrows] [FreeFunction] public void Lerp(Material start, Material end, float t) { } // Token: 0x0600049F RID: 1183 RVA: 0x00004458 File Offset: 0x00002658 [Token(Token = "0x600049F")] [Address(RVA = "0x2B8DD90", Offset = "0x2B8CB90", VA = "0x182B8DD90")] [FreeFunction] public bool SetPass(int pass) { return default(bool); } // Token: 0x060004A0 RID: 1184 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004A0")] [Address(RVA = "0x2B8AFC0", Offset = "0x2B89DC0", VA = "0x182B8AFC0")] [FreeFunction] public void CopyPropertiesFromMaterial(Material mat) { } // Token: 0x060004A1 RID: 1185 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004A1")] [Address(RVA = "0x2B8C3D0", Offset = "0x2B8B1D0", VA = "0x182B8C3D0")] [FreeFunction] private string[] GetShaderKeywords() { return null; } // Token: 0x060004A2 RID: 1186 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004A2")] [Address(RVA = "0x2B8DE30", Offset = "0x2B8CC30", VA = "0x182B8DE30")] [FreeFunction] private void SetShaderKeywords(string[] names) { } // Token: 0x1700010A RID: 266 // (get) Token: 0x060004A3 RID: 1187 RVA: 0x00002052 File Offset: 0x00000252 // (set) Token: 0x060004A4 RID: 1188 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700010A")] public string[] shaderKeywords { [Token(Token = "0x60004A3")] [Address(RVA = "0x2B8C3D0", Offset = "0x2B8B1D0", VA = "0x182B8C3D0")] get { return null; } [Token(Token = "0x60004A4")] [Address(RVA = "0x2B8DE30", Offset = "0x2B8CC30", VA = "0x182B8DE30")] set { } } // Token: 0x060004A5 RID: 1189 RVA: 0x00004470 File Offset: 0x00002670 [Token(Token = "0x60004A5")] [Address(RVA = "0x2B8AF80", Offset = "0x2B89D80", VA = "0x182B8AF80")] public int ComputeCRC() { return 0; } // Token: 0x060004A6 RID: 1190 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004A6")] [Address(RVA = "0x2B8C7A0", Offset = "0x2B8B5A0", VA = "0x182B8C7A0")] [FreeFunction] public string[] GetTexturePropertyNames() { return null; } // Token: 0x060004A7 RID: 1191 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004A7")] [Address(RVA = "0x2B8C710", Offset = "0x2B8B510", VA = "0x182B8C710")] [FreeFunction] public int[] GetTexturePropertyNameIDs() { return null; } // Token: 0x060004A8 RID: 1192 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004A8")] [Address(RVA = "0x2B8C750", Offset = "0x2B8B550", VA = "0x182B8C750")] [FreeFunction] private void GetTexturePropertyNamesInternal(object outNames) { } // Token: 0x060004A9 RID: 1193 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004A9")] [Address(RVA = "0x2B8C6C0", Offset = "0x2B8B4C0", VA = "0x182B8C6C0")] [FreeFunction] private void GetTexturePropertyNameIDsInternal(object outNames) { } // Token: 0x060004AA RID: 1194 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004AA")] [Address(RVA = "0x2B8C750", Offset = "0x2B8B550", VA = "0x182B8C750")] public void GetTexturePropertyNames(List outNames) { } // Token: 0x060004AB RID: 1195 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004AB")] [Address(RVA = "0x2B8C6C0", Offset = "0x2B8B4C0", VA = "0x182B8C6C0")] public void GetTexturePropertyNameIDs(List outNames) { } // Token: 0x060004AC RID: 1196 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004AC")] [Address(RVA = "0x2B8D700", Offset = "0x2B8C500", VA = "0x182B8D700")] [NativeName("SetFloatFromScript")] private void SetFloatImpl(int name, float value) { } // Token: 0x060004AD RID: 1197 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004AD")] [Address(RVA = "0x2B8D210", Offset = "0x2B8C010", VA = "0x182B8D210")] [NativeName("SetColorFromScript")] private void SetColorImpl(int name, Color value) { } // Token: 0x060004AE RID: 1198 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004AE")] [Address(RVA = "0x2B8DBF0", Offset = "0x2B8C9F0", VA = "0x182B8DBF0")] [NativeName("SetMatrixFromScript")] private void SetMatrixImpl(int name, Matrix4x4 value) { } // Token: 0x060004AF RID: 1199 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004AF")] [Address(RVA = "0x2B8DEE0", Offset = "0x2B8CCE0", VA = "0x182B8DEE0")] [NativeName("SetTextureFromScript")] private void SetTextureImpl(int name, Texture value) { } // Token: 0x060004B0 RID: 1200 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004B0")] [Address(RVA = "0x2B8DDD0", Offset = "0x2B8CBD0", VA = "0x182B8DDD0")] [NativeName("SetRenderTextureFromScript")] private void SetRenderTextureImpl(int name, RenderTexture value, RenderTextureSubElement element) { } // Token: 0x060004B1 RID: 1201 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004B1")] [Address(RVA = "0x2B8CDF0", Offset = "0x2B8BBF0", VA = "0x182B8CDF0")] [NativeName("SetBufferFromScript")] private void SetBufferImpl(int name, ComputeBuffer value) { } // Token: 0x060004B2 RID: 1202 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004B2")] [Address(RVA = "0x2B8D310", Offset = "0x2B8C110", VA = "0x182B8D310")] [NativeName("SetConstantBufferFromScript")] private void SetConstantBufferImpl(int name, ComputeBuffer value, int offset, int size) { } // Token: 0x060004B3 RID: 1203 RVA: 0x00004488 File Offset: 0x00002688 [Token(Token = "0x60004B3")] [Address(RVA = "0x2B8BED0", Offset = "0x2B8ACD0", VA = "0x182B8BED0")] [NativeName("GetFloatFromScript")] private float GetFloatImpl(int name) { return 0f; } // Token: 0x060004B4 RID: 1204 RVA: 0x000044A0 File Offset: 0x000026A0 [Token(Token = "0x60004B4")] [Address(RVA = "0x2B8BB30", Offset = "0x2B8A930", VA = "0x182B8BB30")] [NativeName("GetColorFromScript")] private Color GetColorImpl(int name) { return default(Color); } // Token: 0x060004B5 RID: 1205 RVA: 0x000044B8 File Offset: 0x000026B8 [Token(Token = "0x60004B5")] [Address(RVA = "0x2B8C240", Offset = "0x2B8B040", VA = "0x182B8C240")] [NativeName("GetMatrixFromScript")] private Matrix4x4 GetMatrixImpl(int name) { return default(Matrix4x4); } // Token: 0x060004B6 RID: 1206 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004B6")] [Address(RVA = "0x2B8C5D0", Offset = "0x2B8B3D0", VA = "0x182B8C5D0")] [NativeName("GetTextureFromScript")] private Texture GetTextureImpl(int name) { return null; } // Token: 0x060004B7 RID: 1207 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004B7")] [Address(RVA = "0x2B8D3E0", Offset = "0x2B8C1E0", VA = "0x182B8D3E0")] [FreeFunction] private void SetFloatArrayImpl(int name, float[] values, int count) { } // Token: 0x060004B8 RID: 1208 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004B8")] [Address(RVA = "0x2B8E200", Offset = "0x2B8D000", VA = "0x182B8E200")] [FreeFunction] private void SetVectorArrayImpl(int name, Vector4[] values, int count) { } // Token: 0x060004B9 RID: 1209 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004B9")] [Address(RVA = "0x2B8CEA0", Offset = "0x2B8BCA0", VA = "0x182B8CEA0")] [FreeFunction] private void SetColorArrayImpl(int name, Color[] values, int count) { } // Token: 0x060004BA RID: 1210 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004BA")] [Address(RVA = "0x2B8D880", Offset = "0x2B8C680", VA = "0x182B8D880")] [FreeFunction] private void SetMatrixArrayImpl(int name, Matrix4x4[] values, int count) { } // Token: 0x060004BB RID: 1211 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004BB")] [Address(RVA = "0x2B8BD30", Offset = "0x2B8AB30", VA = "0x182B8BD30")] [FreeFunction] private float[] GetFloatArrayImpl(int name) { return null; } // Token: 0x060004BC RID: 1212 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004BC")] [Address(RVA = "0x2B8C9E0", Offset = "0x2B8B7E0", VA = "0x182B8C9E0")] [FreeFunction] private Vector4[] GetVectorArrayImpl(int name) { return null; } // Token: 0x060004BD RID: 1213 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004BD")] [Address(RVA = "0x2B8B940", Offset = "0x2B8A740", VA = "0x182B8B940")] [FreeFunction] private Color[] GetColorArrayImpl(int name) { return null; } // Token: 0x060004BE RID: 1214 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004BE")] [Address(RVA = "0x2B8C050", Offset = "0x2B8AE50", VA = "0x182B8C050")] [FreeFunction] private Matrix4x4[] GetMatrixArrayImpl(int name) { return null; } // Token: 0x060004BF RID: 1215 RVA: 0x000044D0 File Offset: 0x000026D0 [Token(Token = "0x60004BF")] [Address(RVA = "0x2B8BCF0", Offset = "0x2B8AAF0", VA = "0x182B8BCF0")] [FreeFunction] private int GetFloatArrayCountImpl(int name) { return 0; } // Token: 0x060004C0 RID: 1216 RVA: 0x000044E8 File Offset: 0x000026E8 [Token(Token = "0x60004C0")] [Address(RVA = "0x2B8C9A0", Offset = "0x2B8B7A0", VA = "0x182B8C9A0")] [FreeFunction] private int GetVectorArrayCountImpl(int name) { return 0; } // Token: 0x060004C1 RID: 1217 RVA: 0x00004500 File Offset: 0x00002700 [Token(Token = "0x60004C1")] [Address(RVA = "0x2B8B900", Offset = "0x2B8A700", VA = "0x182B8B900")] [FreeFunction] private int GetColorArrayCountImpl(int name) { return 0; } // Token: 0x060004C2 RID: 1218 RVA: 0x00004518 File Offset: 0x00002718 [Token(Token = "0x60004C2")] [Address(RVA = "0x2B8C010", Offset = "0x2B8AE10", VA = "0x182B8C010")] [FreeFunction] private int GetMatrixArrayCountImpl(int name) { return 0; } // Token: 0x060004C3 RID: 1219 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004C3")] [Address(RVA = "0x2B8B3D0", Offset = "0x2B8A1D0", VA = "0x182B8B3D0")] [FreeFunction] private void ExtractFloatArrayImpl(int name, [Out] float[] val) { } // Token: 0x060004C4 RID: 1220 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004C4")] [Address(RVA = "0x2B8B710", Offset = "0x2B8A510", VA = "0x182B8B710")] [FreeFunction] private void ExtractVectorArrayImpl(int name, [Out] Vector4[] val) { } // Token: 0x060004C5 RID: 1221 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004C5")] [Address(RVA = "0x2B8B230", Offset = "0x2B8A030", VA = "0x182B8B230")] [FreeFunction] private void ExtractColorArrayImpl(int name, [Out] Color[] val) { } // Token: 0x060004C6 RID: 1222 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004C6")] [Address(RVA = "0x2B8B570", Offset = "0x2B8A370", VA = "0x182B8B570")] [FreeFunction] private void ExtractMatrixArrayImpl(int name, [Out] Matrix4x4[] val) { } // Token: 0x060004C7 RID: 1223 RVA: 0x00004530 File Offset: 0x00002730 [Token(Token = "0x60004C7")] [Address(RVA = "0x2B8C830", Offset = "0x2B8B630", VA = "0x182B8C830")] [NativeName("GetTextureScaleAndOffsetFromScript")] private Vector4 GetTextureScaleAndOffsetImpl(int name) { return default(Vector4); } // Token: 0x060004C8 RID: 1224 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004C8")] [Address(RVA = "0x2B8DF80", Offset = "0x2B8CD80", VA = "0x182B8DF80")] [NativeName("SetTextureOffsetFromScript")] private void SetTextureOffsetImpl(int name, Vector2 offset) { } // Token: 0x060004C9 RID: 1225 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004C9")] [Address(RVA = "0x2B8E080", Offset = "0x2B8CE80", VA = "0x182B8E080")] [NativeName("SetTextureScaleFromScript")] private void SetTextureScaleImpl(int name, Vector2 scale) { } // Token: 0x060004CA RID: 1226 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004CA")] [Address(RVA = "0x2B8D580", Offset = "0x2B8C380", VA = "0x182B8D580")] private void SetFloatArray(int name, float[] values, int count) { } // Token: 0x060004CB RID: 1227 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004CB")] [Address(RVA = "0x2B8E290", Offset = "0x2B8D090", VA = "0x182B8E290")] private void SetVectorArray(int name, Vector4[] values, int count) { } // Token: 0x060004CC RID: 1228 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004CC")] [Address(RVA = "0x2B8CF50", Offset = "0x2B8BD50", VA = "0x182B8CF50")] private void SetColorArray(int name, Color[] values, int count) { } // Token: 0x060004CD RID: 1229 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004CD")] [Address(RVA = "0x2B8DA70", Offset = "0x2B8C870", VA = "0x182B8DA70")] private void SetMatrixArray(int name, Matrix4x4[] values, int count) { } // Token: 0x060004CE RID: 1230 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004CE")] [Address(RVA = "0x2B8B420", Offset = "0x2B8A220", VA = "0x182B8B420")] private void ExtractFloatArray(int name, List values) { } // Token: 0x060004CF RID: 1231 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004CF")] [Address(RVA = "0x2B8B760", Offset = "0x2B8A560", VA = "0x182B8B760")] private void ExtractVectorArray(int name, List values) { } // Token: 0x060004D0 RID: 1232 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D0")] [Address(RVA = "0x2B8B280", Offset = "0x2B8A080", VA = "0x182B8B280")] private void ExtractColorArray(int name, List values) { } // Token: 0x060004D1 RID: 1233 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D1")] [Address(RVA = "0x2B8B5C0", Offset = "0x2B8A3C0", VA = "0x182B8B5C0")] private void ExtractMatrixArray(int name, List values) { } // Token: 0x060004D2 RID: 1234 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D2")] [Address(RVA = "0x2B8D750", Offset = "0x2B8C550", VA = "0x182B8D750")] public void SetFloat(string name, float value) { } // Token: 0x060004D3 RID: 1235 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D3")] [Address(RVA = "0x2B8D700", Offset = "0x2B8C500", VA = "0x182B8D700")] public void SetFloat(int nameID, float value) { } // Token: 0x060004D4 RID: 1236 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D4")] [Address(RVA = "0x2B8D7B0", Offset = "0x2B8C5B0", VA = "0x182B8D7B0")] public void SetInt(string name, int value) { } // Token: 0x060004D5 RID: 1237 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D5")] [Address(RVA = "0x2B8D820", Offset = "0x2B8C620", VA = "0x182B8D820")] public void SetInt(int nameID, int value) { } // Token: 0x060004D6 RID: 1238 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D6")] [Address(RVA = "0x2B8D2B0", Offset = "0x2B8C0B0", VA = "0x182B8D2B0")] public void SetColor(string name, Color value) { } // Token: 0x060004D7 RID: 1239 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D7")] [Address(RVA = "0x2B8D260", Offset = "0x2B8C060", VA = "0x182B8D260")] public void SetColor(int nameID, Color value) { } // Token: 0x060004D8 RID: 1240 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D8")] [Address(RVA = "0x2B8E520", Offset = "0x2B8D320", VA = "0x182B8E520")] public void SetVector(string name, Vector4 value) { } // Token: 0x060004D9 RID: 1241 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D9")] [Address(RVA = "0x2B8E5B0", Offset = "0x2B8D3B0", VA = "0x182B8E5B0")] public void SetVector(int nameID, Vector4 value) { } // Token: 0x060004DA RID: 1242 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004DA")] [Address(RVA = "0x2B8DCB0", Offset = "0x2B8CAB0", VA = "0x182B8DCB0")] public void SetMatrix(string name, Matrix4x4 value) { } // Token: 0x060004DB RID: 1243 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004DB")] [Address(RVA = "0x2B8DC40", Offset = "0x2B8CA40", VA = "0x182B8DC40")] public void SetMatrix(int nameID, Matrix4x4 value) { } // Token: 0x060004DC RID: 1244 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004DC")] [Address(RVA = "0x2B8E130", Offset = "0x2B8CF30", VA = "0x182B8E130")] public void SetTexture(string name, Texture value) { } // Token: 0x060004DD RID: 1245 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004DD")] [Address(RVA = "0x2B8DEE0", Offset = "0x2B8CCE0", VA = "0x182B8DEE0")] public void SetTexture(int nameID, Texture value) { } // Token: 0x060004DE RID: 1246 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004DE")] [Address(RVA = "0x2B8E190", Offset = "0x2B8CF90", VA = "0x182B8E190")] public void SetTexture(string name, RenderTexture value, RenderTextureSubElement element) { } // Token: 0x060004DF RID: 1247 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004DF")] [Address(RVA = "0x2B8DDD0", Offset = "0x2B8CBD0", VA = "0x182B8DDD0")] public void SetTexture(int nameID, RenderTexture value, RenderTextureSubElement element) { } // Token: 0x060004E0 RID: 1248 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E0")] [Address(RVA = "0x2B8CE40", Offset = "0x2B8BC40", VA = "0x182B8CE40")] public void SetBuffer(string name, ComputeBuffer value) { } // Token: 0x060004E1 RID: 1249 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E1")] [Address(RVA = "0x2B8CDF0", Offset = "0x2B8BBF0", VA = "0x182B8CDF0")] public void SetBuffer(int nameID, ComputeBuffer value) { } // Token: 0x060004E2 RID: 1250 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E2")] [Address(RVA = "0x2B8D370", Offset = "0x2B8C170", VA = "0x182B8D370")] public void SetConstantBuffer(string name, ComputeBuffer value, int offset, int size) { } // Token: 0x060004E3 RID: 1251 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E3")] [Address(RVA = "0x2B8D310", Offset = "0x2B8C110", VA = "0x182B8D310")] public void SetConstantBuffer(int nameID, ComputeBuffer value, int offset, int size) { } // Token: 0x060004E4 RID: 1252 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E4")] [Address(RVA = "0x2B8D470", Offset = "0x2B8C270", VA = "0x182B8D470")] public void SetFloatArray(string name, List values) { } // Token: 0x060004E5 RID: 1253 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E5")] [Address(RVA = "0x2B8D500", Offset = "0x2B8C300", VA = "0x182B8D500")] public void SetFloatArray(int nameID, List values) { } // Token: 0x060004E6 RID: 1254 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E6")] [Address(RVA = "0x2B8D6B0", Offset = "0x2B8C4B0", VA = "0x182B8D6B0")] public void SetFloatArray(string name, float[] values) { } // Token: 0x060004E7 RID: 1255 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E7")] [Address(RVA = "0x2B8D440", Offset = "0x2B8C240", VA = "0x182B8D440")] public void SetFloatArray(int nameID, float[] values) { } // Token: 0x060004E8 RID: 1256 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E8")] [Address(RVA = "0x2B8D080", Offset = "0x2B8BE80", VA = "0x182B8D080")] public void SetColorArray(string name, List values) { } // Token: 0x060004E9 RID: 1257 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E9")] [Address(RVA = "0x2B8D110", Offset = "0x2B8BF10", VA = "0x182B8D110")] public void SetColorArray(int nameID, List values) { } // Token: 0x060004EA RID: 1258 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004EA")] [Address(RVA = "0x2B8CF00", Offset = "0x2B8BD00", VA = "0x182B8CF00")] public void SetColorArray(string name, Color[] values) { } // Token: 0x060004EB RID: 1259 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004EB")] [Address(RVA = "0x2B8D190", Offset = "0x2B8BF90", VA = "0x182B8D190")] public void SetColorArray(int nameID, Color[] values) { } // Token: 0x060004EC RID: 1260 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004EC")] [Address(RVA = "0x2B8E490", Offset = "0x2B8D290", VA = "0x182B8E490")] public void SetVectorArray(string name, List values) { } // Token: 0x060004ED RID: 1261 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004ED")] [Address(RVA = "0x2B8E410", Offset = "0x2B8D210", VA = "0x182B8E410")] public void SetVectorArray(int nameID, List values) { } // Token: 0x060004EE RID: 1262 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004EE")] [Address(RVA = "0x2B8E3C0", Offset = "0x2B8D1C0", VA = "0x182B8E3C0")] public void SetVectorArray(string name, Vector4[] values) { } // Token: 0x060004EF RID: 1263 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004EF")] [Address(RVA = "0x2B8E260", Offset = "0x2B8D060", VA = "0x182B8E260")] public void SetVectorArray(int nameID, Vector4[] values) { } // Token: 0x060004F0 RID: 1264 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004F0")] [Address(RVA = "0x2B8D9E0", Offset = "0x2B8C7E0", VA = "0x182B8D9E0")] public void SetMatrixArray(string name, List values) { } // Token: 0x060004F1 RID: 1265 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004F1")] [Address(RVA = "0x2B8D930", Offset = "0x2B8C730", VA = "0x182B8D930")] public void SetMatrixArray(int nameID, List values) { } // Token: 0x060004F2 RID: 1266 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004F2")] [Address(RVA = "0x2B8D8E0", Offset = "0x2B8C6E0", VA = "0x182B8D8E0")] public void SetMatrixArray(string name, Matrix4x4[] values) { } // Token: 0x060004F3 RID: 1267 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004F3")] [Address(RVA = "0x2B8D9B0", Offset = "0x2B8C7B0", VA = "0x182B8D9B0")] public void SetMatrixArray(int nameID, Matrix4x4[] values) { } // Token: 0x060004F4 RID: 1268 RVA: 0x00004548 File Offset: 0x00002748 [Token(Token = "0x60004F4")] [Address(RVA = "0x2B8BF10", Offset = "0x2B8AD10", VA = "0x182B8BF10")] public float GetFloat(string name) { return 0f; } // Token: 0x060004F5 RID: 1269 RVA: 0x00004560 File Offset: 0x00002760 [Token(Token = "0x60004F5")] [Address(RVA = "0x2B8BED0", Offset = "0x2B8ACD0", VA = "0x182B8BED0")] public float GetFloat(int nameID) { return 0f; } // Token: 0x060004F6 RID: 1270 RVA: 0x00004578 File Offset: 0x00002778 [Token(Token = "0x60004F6")] [Address(RVA = "0x2B8BFB0", Offset = "0x2B8ADB0", VA = "0x182B8BFB0")] public int GetInt(string name) { return 0; } // Token: 0x060004F7 RID: 1271 RVA: 0x00004590 File Offset: 0x00002790 [Token(Token = "0x60004F7")] [Address(RVA = "0x2B8BF60", Offset = "0x2B8AD60", VA = "0x182B8BF60")] public int GetInt(int nameID) { return 0; } // Token: 0x060004F8 RID: 1272 RVA: 0x000045A8 File Offset: 0x000027A8 [Token(Token = "0x60004F8")] [Address(RVA = "0x2B8BBA0", Offset = "0x2B8A9A0", VA = "0x182B8BBA0")] public Color GetColor(string name) { return default(Color); } // Token: 0x060004F9 RID: 1273 RVA: 0x000045C0 File Offset: 0x000027C0 [Token(Token = "0x60004F9")] [Address(RVA = "0x2B8BB30", Offset = "0x2B8A930", VA = "0x182B8BB30")] public Color GetColor(int nameID) { return default(Color); } // Token: 0x060004FA RID: 1274 RVA: 0x000045D8 File Offset: 0x000027D8 [Token(Token = "0x60004FA")] [Address(RVA = "0x2B8CB80", Offset = "0x2B8B980", VA = "0x182B8CB80")] public Vector4 GetVector(string name) { return default(Vector4); } // Token: 0x060004FB RID: 1275 RVA: 0x000045F0 File Offset: 0x000027F0 [Token(Token = "0x60004FB")] [Address(RVA = "0x2B8CC10", Offset = "0x2B8BA10", VA = "0x182B8CC10")] public Vector4 GetVector(int nameID) { return default(Vector4); } // Token: 0x060004FC RID: 1276 RVA: 0x00004608 File Offset: 0x00002808 [Token(Token = "0x60004FC")] [Address(RVA = "0x2B8C2E0", Offset = "0x2B8B0E0", VA = "0x182B8C2E0")] public Matrix4x4 GetMatrix(string name) { return default(Matrix4x4); } // Token: 0x060004FD RID: 1277 RVA: 0x00004620 File Offset: 0x00002820 [Token(Token = "0x60004FD")] [Address(RVA = "0x2B8C240", Offset = "0x2B8B040", VA = "0x182B8C240")] public Matrix4x4 GetMatrix(int nameID) { return default(Matrix4x4); } // Token: 0x060004FE RID: 1278 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004FE")] [Address(RVA = "0x2B8C950", Offset = "0x2B8B750", VA = "0x182B8C950")] public Texture GetTexture(string name) { return null; } // Token: 0x060004FF RID: 1279 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004FF")] [Address(RVA = "0x2B8C5D0", Offset = "0x2B8B3D0", VA = "0x182B8C5D0")] public Texture GetTexture(int nameID) { return null; } // Token: 0x06000500 RID: 1280 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000500")] [Address(RVA = "0x2B8BE40", Offset = "0x2B8AC40", VA = "0x182B8BE40")] public float[] GetFloatArray(string name) { return null; } // Token: 0x06000501 RID: 1281 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000501")] [Address(RVA = "0x2B8BD70", Offset = "0x2B8AB70", VA = "0x182B8BD70")] public float[] GetFloatArray(int nameID) { return null; } // Token: 0x06000502 RID: 1282 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000502")] [Address(RVA = "0x2B8BA10", Offset = "0x2B8A810", VA = "0x182B8BA10")] public Color[] GetColorArray(string name) { return null; } // Token: 0x06000503 RID: 1283 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000503")] [Address(RVA = "0x2B8B980", Offset = "0x2B8A780", VA = "0x182B8B980")] public Color[] GetColorArray(int nameID) { return null; } // Token: 0x06000504 RID: 1284 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000504")] [Address(RVA = "0x2B8CAF0", Offset = "0x2B8B8F0", VA = "0x182B8CAF0")] public Vector4[] GetVectorArray(string name) { return null; } // Token: 0x06000505 RID: 1285 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000505")] [Address(RVA = "0x2B8CA70", Offset = "0x2B8B870", VA = "0x182B8CA70")] public Vector4[] GetVectorArray(int nameID) { return null; } // Token: 0x06000506 RID: 1286 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000506")] [Address(RVA = "0x2B8C090", Offset = "0x2B8AE90", VA = "0x182B8C090")] public Matrix4x4[] GetMatrixArray(string name) { return null; } // Token: 0x06000507 RID: 1287 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000507")] [Address(RVA = "0x2B8C130", Offset = "0x2B8AF30", VA = "0x182B8C130")] public Matrix4x4[] GetMatrixArray(int nameID) { return null; } // Token: 0x06000508 RID: 1288 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000508")] [Address(RVA = "0x2B8BDF0", Offset = "0x2B8ABF0", VA = "0x182B8BDF0")] public void GetFloatArray(string name, List values) { } // Token: 0x06000509 RID: 1289 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000509")] [Address(RVA = "0x2B8BE30", Offset = "0x2B8AC30", VA = "0x182B8BE30")] public void GetFloatArray(int nameID, List values) { } // Token: 0x0600050A RID: 1290 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600050A")] [Address(RVA = "0x2B8BAA0", Offset = "0x2B8A8A0", VA = "0x182B8BAA0")] public void GetColorArray(string name, List values) { } // Token: 0x0600050B RID: 1291 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600050B")] [Address(RVA = "0x2B8BA00", Offset = "0x2B8A800", VA = "0x182B8BA00")] public void GetColorArray(int nameID, List values) { } // Token: 0x0600050C RID: 1292 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600050C")] [Address(RVA = "0x2B8CA20", Offset = "0x2B8B820", VA = "0x182B8CA20")] public void GetVectorArray(string name, List values) { } // Token: 0x0600050D RID: 1293 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600050D")] [Address(RVA = "0x2B8CA60", Offset = "0x2B8B860", VA = "0x182B8CA60")] public void GetVectorArray(int nameID, List values) { } // Token: 0x0600050E RID: 1294 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600050E")] [Address(RVA = "0x2B8C1B0", Offset = "0x2B8AFB0", VA = "0x182B8C1B0")] public void GetMatrixArray(string name, List values) { } // Token: 0x0600050F RID: 1295 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600050F")] [Address(RVA = "0x2B8C120", Offset = "0x2B8AF20", VA = "0x182B8C120")] public void GetMatrixArray(int nameID, List values) { } // Token: 0x06000510 RID: 1296 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000510")] [Address(RVA = "0x2B8DFD0", Offset = "0x2B8CDD0", VA = "0x182B8DFD0")] public void SetTextureOffset(string name, Vector2 value) { } // Token: 0x06000511 RID: 1297 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000511")] [Address(RVA = "0x2B8DF80", Offset = "0x2B8CD80", VA = "0x182B8DF80")] public void SetTextureOffset(int nameID, Vector2 value) { } // Token: 0x06000512 RID: 1298 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000512")] [Address(RVA = "0x2B8E0D0", Offset = "0x2B8CED0", VA = "0x182B8E0D0")] public void SetTextureScale(string name, Vector2 value) { } // Token: 0x06000513 RID: 1299 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000513")] [Address(RVA = "0x2B8E080", Offset = "0x2B8CE80", VA = "0x182B8E080")] public void SetTextureScale(int nameID, Vector2 value) { } // Token: 0x06000514 RID: 1300 RVA: 0x00004638 File Offset: 0x00002838 [Token(Token = "0x6000514")] [Address(RVA = "0x2B8C610", Offset = "0x2B8B410", VA = "0x182B8C610")] public Vector2 GetTextureOffset(string name) { return default(Vector2); } // Token: 0x06000515 RID: 1301 RVA: 0x00004650 File Offset: 0x00002850 [Token(Token = "0x6000515")] [Address(RVA = "0x2B8C640", Offset = "0x2B8B440", VA = "0x182B8C640")] public Vector2 GetTextureOffset(int nameID) { return default(Vector2); } // Token: 0x06000516 RID: 1302 RVA: 0x00004668 File Offset: 0x00002868 [Token(Token = "0x6000516")] [Address(RVA = "0x2B8C8A0", Offset = "0x2B8B6A0", VA = "0x182B8C8A0")] public Vector2 GetTextureScale(string name) { return default(Vector2); } // Token: 0x06000517 RID: 1303 RVA: 0x00004680 File Offset: 0x00002880 [Token(Token = "0x6000517")] [Address(RVA = "0x2B8C8D0", Offset = "0x2B8B6D0", VA = "0x182B8C8D0")] public Vector2 GetTextureScale(int nameID) { return default(Vector2); } // Token: 0x06000518 RID: 1304 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000518")] [Address(RVA = "0x2B8D1C0", Offset = "0x2B8BFC0", VA = "0x182B8D1C0")] private void SetColorImpl_Injected(int name, ref Color value) { } // Token: 0x06000519 RID: 1305 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000519")] [Address(RVA = "0x2B8DBA0", Offset = "0x2B8C9A0", VA = "0x182B8DBA0")] private void SetMatrixImpl_Injected(int name, ref Matrix4x4 value) { } // Token: 0x0600051A RID: 1306 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600051A")] [Address(RVA = "0x2B8BAE0", Offset = "0x2B8A8E0", VA = "0x182B8BAE0")] private void GetColorImpl_Injected(int name, out Color ret) { } // Token: 0x0600051B RID: 1307 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600051B")] [Address(RVA = "0x2B8C1F0", Offset = "0x2B8AFF0", VA = "0x182B8C1F0")] private void GetMatrixImpl_Injected(int name, out Matrix4x4 ret) { } // Token: 0x0600051C RID: 1308 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600051C")] [Address(RVA = "0x2B8C7E0", Offset = "0x2B8B5E0", VA = "0x182B8C7E0")] private void GetTextureScaleAndOffsetImpl_Injected(int name, out Vector4 ret) { } // Token: 0x0600051D RID: 1309 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600051D")] [Address(RVA = "0x2B8DF30", Offset = "0x2B8CD30", VA = "0x182B8DF30")] private void SetTextureOffsetImpl_Injected(int name, ref Vector2 offset) { } // Token: 0x0600051E RID: 1310 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600051E")] [Address(RVA = "0x2B8E030", Offset = "0x2B8CE30", VA = "0x182B8E030")] private void SetTextureScaleImpl_Injected(int name, ref Vector2 scale) { } } }