using System; using Cpp2IlInjected; using UnityEngine.Scripting; namespace UnityEngine.Playables { // Token: 0x02000290 RID: 656 [Token(Token = "0x2000290")] [RequiredByNativeCode] [Serializable] public abstract class PlayableBehaviour : IPlayableBehaviour, ICloneable { // Token: 0x0600105B RID: 4187 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600105B")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public PlayableBehaviour() { } // Token: 0x0600105C RID: 4188 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600105C")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "13")] public virtual void OnGraphStart(Playable playable) { } // Token: 0x0600105D RID: 4189 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600105D")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "14")] public virtual void OnGraphStop(Playable playable) { } // Token: 0x0600105E RID: 4190 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600105E")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "15")] public virtual void OnPlayableCreate(Playable playable) { } // Token: 0x0600105F RID: 4191 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600105F")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "16")] public virtual void OnPlayableDestroy(Playable playable) { } // Token: 0x06001060 RID: 4192 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6001060")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "17")] public virtual void OnBehaviourPlay(Playable playable, FrameData info) { } // Token: 0x06001061 RID: 4193 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6001061")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "18")] public virtual void OnBehaviourPause(Playable playable, FrameData info) { } // Token: 0x06001062 RID: 4194 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6001062")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "19")] public virtual void PrepareFrame(Playable playable, FrameData info) { } // Token: 0x06001063 RID: 4195 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6001063")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "20")] public virtual void ProcessFrame(Playable playable, FrameData info, object playerData) { } // Token: 0x06001064 RID: 4196 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6001064")] [Address(RVA = "0x27DFF20", Offset = "0x27DED20", VA = "0x1827DFF20", Slot = "21")] public virtual object Clone() { return null; } } }