using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Experimental.Rendering; using UnityEngine.Internal; using UnityEngine.Rendering; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x020000BF RID: 191 [Token(Token = "0x20000BF")] [UsedByNativeCode] [NativeHeader("Runtime/Graphics/GraphicsScriptBindings.h")] [NativeHeader("Runtime/Graphics/RenderBufferManager.h")] [NativeHeader("Runtime/Graphics/RenderTexture.h")] [NativeHeader("Runtime/Camera/Camera.h")] public class RenderTexture : Texture { // Token: 0x17000182 RID: 386 // (get) Token: 0x06000764 RID: 1892 RVA: 0x000055F8 File Offset: 0x000037F8 // (set) Token: 0x06000765 RID: 1893 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000182")] public override int width { [Token(Token = "0x6000764")] [Address(RVA = "0x27EE250", Offset = "0x27ED050", VA = "0x1827EE250", Slot = "5")] get { return 0; } [Token(Token = "0x6000765")] [Address(RVA = "0x27EE6C0", Offset = "0x27ED4C0", VA = "0x1827EE6C0", Slot = "6")] set { } } // Token: 0x17000183 RID: 387 // (get) Token: 0x06000766 RID: 1894 RVA: 0x00005610 File Offset: 0x00003810 // (set) Token: 0x06000767 RID: 1895 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000183")] public override int height { [Token(Token = "0x6000766")] [Address(RVA = "0x27EE110", Offset = "0x27ECF10", VA = "0x1827EE110", Slot = "7")] get { return 0; } [Token(Token = "0x6000767")] [Address(RVA = "0x27EE520", Offset = "0x27ED320", VA = "0x1827EE520", Slot = "8")] set { } } // Token: 0x17000184 RID: 388 // (get) Token: 0x06000768 RID: 1896 RVA: 0x00005628 File Offset: 0x00003828 // (set) Token: 0x06000769 RID: 1897 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000184")] public override TextureDimension dimension { [Token(Token = "0x6000768")] [Address(RVA = "0x27EE010", Offset = "0x27ECE10", VA = "0x1827EE010", Slot = "9")] get { return TextureDimension.None; } [Token(Token = "0x6000769")] [Address(RVA = "0x27EE450", Offset = "0x27ED250", VA = "0x1827EE450", Slot = "10")] set { } } // Token: 0x17000185 RID: 389 // (get) Token: 0x0600076A RID: 1898 RVA: 0x00005640 File Offset: 0x00003840 // (set) Token: 0x0600076B RID: 1899 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000185")] [NativeProperty] public new GraphicsFormat graphicsFormat { [Token(Token = "0x600076A")] [Address(RVA = "0x27EE0D0", Offset = "0x27ECED0", VA = "0x1827EE0D0")] get { return GraphicsFormat.None; } [Token(Token = "0x600076B")] [Address(RVA = "0x27EE4E0", Offset = "0x27ED2E0", VA = "0x1827EE4E0")] set { } } // Token: 0x17000186 RID: 390 // (get) Token: 0x0600076C RID: 1900 RVA: 0x00005658 File Offset: 0x00003858 // (set) Token: 0x0600076D RID: 1901 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000186")] [NativeProperty] public bool useMipMap { [Token(Token = "0x600076C")] [Address(RVA = "0x27EE1D0", Offset = "0x27ECFD0", VA = "0x1827EE1D0")] get { return default(bool); } [Token(Token = "0x600076D")] [Address(RVA = "0x27EE630", Offset = "0x27ED430", VA = "0x1827EE630")] set { } } // Token: 0x17000187 RID: 391 // (get) Token: 0x0600076E RID: 1902 RVA: 0x00005670 File Offset: 0x00003870 [Token(Token = "0x17000187")] [NativeProperty] public bool sRGB { [Token(Token = "0x600076E")] [Address(RVA = "0x27EE150", Offset = "0x27ECF50", VA = "0x1827EE150")] get { return default(bool); } } // Token: 0x17000188 RID: 392 // (set) Token: 0x0600076F RID: 1903 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000188")] [NativeProperty] public RenderTextureMemoryless memorylessMode { [Token(Token = "0x600076F")] [Address(RVA = "0x27EE560", Offset = "0x27ED360", VA = "0x1827EE560")] set { } } // Token: 0x17000189 RID: 393 // (get) Token: 0x06000770 RID: 1904 RVA: 0x00005688 File Offset: 0x00003888 [Token(Token = "0x17000189")] public RenderTextureFormat format { [Token(Token = "0x6000770")] [Address(RVA = "0x27EE090", Offset = "0x27ECE90", VA = "0x1827EE090")] get { return RenderTextureFormat.ARGB32; } } // Token: 0x1700018A RID: 394 // (set) Token: 0x06000771 RID: 1905 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700018A")] public GraphicsFormat stencilFormat { [Token(Token = "0x6000771")] [Address(RVA = "0x27EE5A0", Offset = "0x27ED3A0", VA = "0x1827EE5A0")] set { } } // Token: 0x1700018B RID: 395 // (set) Token: 0x06000772 RID: 1906 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700018B")] public bool autoGenerateMips { [Token(Token = "0x6000772")] [Address(RVA = "0x27EE2D0", Offset = "0x27ED0D0", VA = "0x1827EE2D0")] set { } } // Token: 0x1700018C RID: 396 // (get) Token: 0x06000773 RID: 1907 RVA: 0x000056A0 File Offset: 0x000038A0 // (set) Token: 0x06000774 RID: 1908 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700018C")] public int volumeDepth { [Token(Token = "0x6000773")] [Address(RVA = "0x27EE210", Offset = "0x27ED010", VA = "0x1827EE210")] get { return 0; } [Token(Token = "0x6000774")] [Address(RVA = "0x27EE680", Offset = "0x27ED480", VA = "0x1827EE680")] set { } } // Token: 0x1700018D RID: 397 // (get) Token: 0x06000775 RID: 1909 RVA: 0x000056B8 File Offset: 0x000038B8 // (set) Token: 0x06000776 RID: 1910 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700018D")] public int antiAliasing { [Token(Token = "0x6000775")] [Address(RVA = "0x27EDF90", Offset = "0x27ECD90", VA = "0x1827EDF90")] get { return 0; } [Token(Token = "0x6000776")] [Address(RVA = "0x27EE290", Offset = "0x27ED090", VA = "0x1827EE290")] set { } } // Token: 0x1700018E RID: 398 // (set) Token: 0x06000777 RID: 1911 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700018E")] public bool bindTextureMS { [Token(Token = "0x6000777")] [Address(RVA = "0x27EE320", Offset = "0x27ED120", VA = "0x1827EE320")] set { } } // Token: 0x1700018F RID: 399 // (get) Token: 0x06000778 RID: 1912 RVA: 0x000056D0 File Offset: 0x000038D0 // (set) Token: 0x06000779 RID: 1913 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700018F")] public bool enableRandomWrite { [Token(Token = "0x6000778")] [Address(RVA = "0x27EE050", Offset = "0x27ECE50", VA = "0x1827EE050")] get { return default(bool); } [Token(Token = "0x6000779")] [Address(RVA = "0x27EE490", Offset = "0x27ED290", VA = "0x1827EE490")] set { } } // Token: 0x17000190 RID: 400 // (get) Token: 0x0600077A RID: 1914 RVA: 0x000056E8 File Offset: 0x000038E8 // (set) Token: 0x0600077B RID: 1915 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000190")] public bool useDynamicScale { [Token(Token = "0x600077A")] [Address(RVA = "0x27EE190", Offset = "0x27ECF90", VA = "0x1827EE190")] get { return default(bool); } [Token(Token = "0x600077B")] [Address(RVA = "0x27EE5E0", Offset = "0x27ED3E0", VA = "0x1827EE5E0")] set { } } // Token: 0x0600077C RID: 1916 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600077C")] [Address(RVA = "0x27EC9E0", Offset = "0x27EB7E0", VA = "0x1827EC9E0")] [FreeFunction] private static RenderTexture GetActive() { return null; } // Token: 0x0600077D RID: 1917 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600077D")] [Address(RVA = "0x27ED270", Offset = "0x27EC070", VA = "0x1827ED270")] [FreeFunction] private static void SetActive(RenderTexture rt) { } // Token: 0x17000191 RID: 401 // (get) Token: 0x0600077E RID: 1918 RVA: 0x00002052 File Offset: 0x00000252 // (set) Token: 0x0600077F RID: 1919 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000191")] public static RenderTexture active { [Token(Token = "0x600077E")] [Address(RVA = "0x27EC9E0", Offset = "0x27EB7E0", VA = "0x1827EC9E0")] get { return null; } [Token(Token = "0x600077F")] [Address(RVA = "0x27ED270", Offset = "0x27EC070", VA = "0x1827ED270")] set { } } // Token: 0x06000780 RID: 1920 RVA: 0x00005700 File Offset: 0x00003900 [Token(Token = "0x6000780")] [Address(RVA = "0x27ECA60", Offset = "0x27EB860", VA = "0x1827ECA60")] [FreeFunction] private RenderBuffer GetColorBuffer() { return default(RenderBuffer); } // Token: 0x06000781 RID: 1921 RVA: 0x00005718 File Offset: 0x00003918 [Token(Token = "0x6000781")] [Address(RVA = "0x27ECC50", Offset = "0x27EBA50", VA = "0x1827ECC50")] [FreeFunction] private RenderBuffer GetDepthBuffer() { return default(RenderBuffer); } // Token: 0x17000192 RID: 402 // (get) Token: 0x06000782 RID: 1922 RVA: 0x00005730 File Offset: 0x00003930 [Token(Token = "0x17000192")] public RenderBuffer colorBuffer { [Token(Token = "0x6000782")] [Address(RVA = "0x27ECA60", Offset = "0x27EB860", VA = "0x1827ECA60")] get { return default(RenderBuffer); } } // Token: 0x17000193 RID: 403 // (get) Token: 0x06000783 RID: 1923 RVA: 0x00005748 File Offset: 0x00003948 [Token(Token = "0x17000193")] public RenderBuffer depthBuffer { [Token(Token = "0x6000783")] [Address(RVA = "0x27ECC50", Offset = "0x27EBA50", VA = "0x1827ECC50")] get { return default(RenderBuffer); } } // Token: 0x06000784 RID: 1924 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000784")] [Address(RVA = "0x27EC980", Offset = "0x27EB780", VA = "0x1827EC980")] public void DiscardContents(bool discardColor, bool discardDepth) { } // Token: 0x06000785 RID: 1925 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000785")] [Address(RVA = "0x27EC940", Offset = "0x27EB740", VA = "0x1827EC940")] public void DiscardContents() { } // Token: 0x06000786 RID: 1926 RVA: 0x00005760 File Offset: 0x00003960 [Token(Token = "0x6000786")] [Address(RVA = "0x27EC900", Offset = "0x27EB700", VA = "0x1827EC900")] public bool Create() { return default(bool); } // Token: 0x06000787 RID: 1927 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000787")] [Address(RVA = "0x27ED230", Offset = "0x27EC030", VA = "0x1827ED230")] public void Release() { } // Token: 0x06000788 RID: 1928 RVA: 0x00005778 File Offset: 0x00003978 [Token(Token = "0x6000788")] [Address(RVA = "0x27ED1B0", Offset = "0x27EBFB0", VA = "0x1827ED1B0")] public bool IsCreated() { return default(bool); } // Token: 0x06000789 RID: 1929 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000789")] [Address(RVA = "0x27ED350", Offset = "0x27EC150", VA = "0x1827ED350")] internal void SetSRGBReadWrite(bool srgb) { } // Token: 0x0600078A RID: 1930 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600078A")] [Address(RVA = "0x27ED170", Offset = "0x27EBF70", VA = "0x1827ED170")] [FreeFunction] private static void Internal_Create([Writable] RenderTexture rt) { } // Token: 0x0600078B RID: 1931 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600078B")] [Address(RVA = "0x27ED300", Offset = "0x27EC100", VA = "0x1827ED300")] [NativeName("SetRenderTextureDescFromScript")] private void SetRenderTextureDescriptor(RenderTextureDescriptor desc) { } // Token: 0x0600078C RID: 1932 RVA: 0x00005790 File Offset: 0x00003990 [Token(Token = "0x600078C")] [Address(RVA = "0x27ECD00", Offset = "0x27EBB00", VA = "0x1827ECD00")] [NativeName("GetRenderTextureDesc")] private RenderTextureDescriptor GetDescriptor() { return default(RenderTextureDescriptor); } // Token: 0x0600078D RID: 1933 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600078D")] [Address(RVA = "0x27ECF60", Offset = "0x27EBD60", VA = "0x1827ECF60")] [FreeFunction] private static RenderTexture GetTemporary_Internal(RenderTextureDescriptor desc) { return null; } // Token: 0x0600078E RID: 1934 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600078E")] [Address(RVA = "0x27ED1F0", Offset = "0x27EBFF0", VA = "0x1827ED1F0")] [FreeFunction] public static void ReleaseTemporary(RenderTexture temp) { } // Token: 0x17000194 RID: 404 // (get) Token: 0x0600078F RID: 1935 RVA: 0x000057A8 File Offset: 0x000039A8 // (set) Token: 0x06000790 RID: 1936 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000194")] public int depth { [Token(Token = "0x600078F")] [Address(RVA = "0x27EDFD0", Offset = "0x27ECDD0", VA = "0x1827EDFD0")] [FreeFunction] get { return 0; } [Token(Token = "0x6000790")] [Address(RVA = "0x27EE370", Offset = "0x27ED170", VA = "0x1827EE370")] [FreeFunction] set { } } // Token: 0x06000791 RID: 1937 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000791")] [Address(RVA = "0x27EDF30", Offset = "0x27ECD30", VA = "0x1827EDF30")] [RequiredByNativeCode] protected internal RenderTexture() { } // Token: 0x06000792 RID: 1938 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000792")] [Address(RVA = "0x27EDE30", Offset = "0x27ECC30", VA = "0x1827EDE30")] public RenderTexture(RenderTextureDescriptor desc) { } // Token: 0x06000793 RID: 1939 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000793")] [Address(RVA = "0x27ED920", Offset = "0x27EC720", VA = "0x1827ED920")] public RenderTexture(RenderTexture textureToCopy) { } // Token: 0x06000794 RID: 1940 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000794")] [Address(RVA = "0x27EDD60", Offset = "0x27ECB60", VA = "0x1827EDD60")] public RenderTexture(int width, int height, int depth, DefaultFormat format) { } // Token: 0x06000795 RID: 1941 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000795")] [Address(RVA = "0x27EDB70", Offset = "0x27EC970", VA = "0x1827EDB70")] public RenderTexture(int width, int height, int depth, GraphicsFormat format) { } // Token: 0x06000796 RID: 1942 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000796")] [Address(RVA = "0x27ED640", Offset = "0x27EC440", VA = "0x1827ED640")] public RenderTexture(int width, int height, int depth, GraphicsFormat format, int mipCount) { } // Token: 0x06000797 RID: 1943 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000797")] [Address(RVA = "0x27ED8C0", Offset = "0x27EC6C0", VA = "0x1827ED8C0")] public RenderTexture(int width, int height, int depth, [DefaultValue("RenderTextureFormat.Default")] RenderTextureFormat format, [DefaultValue("RenderTextureReadWrite.Default")] RenderTextureReadWrite readWrite) { } // Token: 0x06000798 RID: 1944 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000798")] [Address(RVA = "0x27ED5E0", Offset = "0x27EC3E0", VA = "0x1827ED5E0")] [ExcludeFromDocs] public RenderTexture(int width, int height, int depth, RenderTextureFormat format) { } // Token: 0x06000799 RID: 1945 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000799")] [Address(RVA = "0x27EDD00", Offset = "0x27ECB00", VA = "0x1827EDD00")] [ExcludeFromDocs] public RenderTexture(int width, int height, int depth) { } // Token: 0x0600079A RID: 1946 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600079A")] [Address(RVA = "0x27EDDC0", Offset = "0x27ECBC0", VA = "0x1827EDDC0")] [ExcludeFromDocs] public RenderTexture(int width, int height, int depth, RenderTextureFormat format, int mipCount) { } // Token: 0x17000195 RID: 405 // (get) Token: 0x0600079B RID: 1947 RVA: 0x000057C0 File Offset: 0x000039C0 // (set) Token: 0x0600079C RID: 1948 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000195")] public RenderTextureDescriptor descriptor { [Token(Token = "0x600079B")] [Address(RVA = "0x27ECD00", Offset = "0x27EBB00", VA = "0x1827ECD00")] get { return default(RenderTextureDescriptor); } [Token(Token = "0x600079C")] [Address(RVA = "0x27EE3B0", Offset = "0x27ED1B0", VA = "0x1827EE3B0")] set { } } // Token: 0x0600079D RID: 1949 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600079D")] [Address(RVA = "0x27ED3A0", Offset = "0x27EC1A0", VA = "0x1827ED3A0")] private static void ValidateRenderTextureDesc(RenderTextureDescriptor desc) { } // Token: 0x0600079E RID: 1950 RVA: 0x000057D8 File Offset: 0x000039D8 [Token(Token = "0x600079E")] [Address(RVA = "0x27ECAC0", Offset = "0x27EB8C0", VA = "0x1827ECAC0")] internal static GraphicsFormat GetCompatibleFormat(RenderTextureFormat renderTextureFormat, RenderTextureReadWrite readWrite) { return GraphicsFormat.None; } // Token: 0x0600079F RID: 1951 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600079F")] [Address(RVA = "0x27ED0B0", Offset = "0x27EBEB0", VA = "0x1827ED0B0")] public static RenderTexture GetTemporary(RenderTextureDescriptor desc) { return null; } // Token: 0x060007A0 RID: 1952 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60007A0")] [Address(RVA = "0x27ECD90", Offset = "0x27EBB90", VA = "0x1827ECD90")] private static RenderTexture GetTemporaryImpl(int width, int height, int depthBuffer, GraphicsFormat format, int antiAliasing = 1, RenderTextureMemoryless memorylessMode = RenderTextureMemoryless.None, VRTextureUsage vrUsage = VRTextureUsage.None, bool useDynamicScale = false) { return null; } // Token: 0x060007A1 RID: 1953 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60007A1")] [Address(RVA = "0x27ED140", Offset = "0x27EBF40", VA = "0x1827ED140")] [ExcludeFromDocs] public static RenderTexture GetTemporary(int width, int height, int depthBuffer, GraphicsFormat format) { return null; } // Token: 0x060007A2 RID: 1954 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60007A2")] [Address(RVA = "0x27ED050", Offset = "0x27EBE50", VA = "0x1827ED050")] [ExcludeFromDocs] public static RenderTexture GetTemporary(int width, int height, int depthBuffer, RenderTextureFormat format) { return null; } // Token: 0x060007A3 RID: 1955 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60007A3")] [Address(RVA = "0x27ECFF0", Offset = "0x27EBDF0", VA = "0x1827ECFF0")] [ExcludeFromDocs] public static RenderTexture GetTemporary(int width, int height, int depthBuffer) { return null; } // Token: 0x060007A4 RID: 1956 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60007A4")] [Address(RVA = "0x27ECFA0", Offset = "0x27EBDA0", VA = "0x1827ECFA0")] [ExcludeFromDocs] public static RenderTexture GetTemporary(int width, int height) { return null; } // Token: 0x060007A5 RID: 1957 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60007A5")] [Address(RVA = "0x27ECA10", Offset = "0x27EB810", VA = "0x1827ECA10")] private void GetColorBuffer_Injected(out RenderBuffer ret) { } // Token: 0x060007A6 RID: 1958 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60007A6")] [Address(RVA = "0x27ECC00", Offset = "0x27EBA00", VA = "0x1827ECC00")] private void GetDepthBuffer_Injected(out RenderBuffer ret) { } // Token: 0x060007A7 RID: 1959 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60007A7")] [Address(RVA = "0x27ED2B0", Offset = "0x27EC0B0", VA = "0x1827ED2B0")] private void SetRenderTextureDescriptor_Injected(ref RenderTextureDescriptor desc) { } // Token: 0x060007A8 RID: 1960 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60007A8")] [Address(RVA = "0x27ECCB0", Offset = "0x27EBAB0", VA = "0x1827ECCB0")] private void GetDescriptor_Injected(out RenderTextureDescriptor ret) { } // Token: 0x060007A9 RID: 1961 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60007A9")] [Address(RVA = "0x27ECF20", Offset = "0x27EBD20", VA = "0x1827ECF20")] private static RenderTexture GetTemporary_Internal_Injected(ref RenderTextureDescriptor desc) { return null; } } }