using System; using System.ComponentModel; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x02000003 RID: 3 [Token(Token = "0x2000003")] public enum EventType { // Token: 0x04000005 RID: 5 [Token(Token = "0x4000005")] MouseDown, // Token: 0x04000006 RID: 6 [Token(Token = "0x4000006")] MouseUp, // Token: 0x04000007 RID: 7 [Token(Token = "0x4000007")] MouseMove, // Token: 0x04000008 RID: 8 [Token(Token = "0x4000008")] MouseDrag, // Token: 0x04000009 RID: 9 [Token(Token = "0x4000009")] KeyDown, // Token: 0x0400000A RID: 10 [Token(Token = "0x400000A")] KeyUp, // Token: 0x0400000B RID: 11 [Token(Token = "0x400000B")] ScrollWheel, // Token: 0x0400000C RID: 12 [Token(Token = "0x400000C")] Repaint, // Token: 0x0400000D RID: 13 [Token(Token = "0x400000D")] Layout, // Token: 0x0400000E RID: 14 [Token(Token = "0x400000E")] DragUpdated, // Token: 0x0400000F RID: 15 [Token(Token = "0x400000F")] DragPerform, // Token: 0x04000010 RID: 16 [Token(Token = "0x4000010")] DragExited = 15, // Token: 0x04000011 RID: 17 [Token(Token = "0x4000011")] Ignore = 11, // Token: 0x04000012 RID: 18 [Token(Token = "0x4000012")] Used, // Token: 0x04000013 RID: 19 [Token(Token = "0x4000013")] ValidateCommand, // Token: 0x04000014 RID: 20 [Token(Token = "0x4000014")] ExecuteCommand, // Token: 0x04000015 RID: 21 [Token(Token = "0x4000015")] ContextClick = 16, // Token: 0x04000016 RID: 22 [Token(Token = "0x4000016")] MouseEnterWindow = 20, // Token: 0x04000017 RID: 23 [Token(Token = "0x4000017")] MouseLeaveWindow, // Token: 0x04000018 RID: 24 [Token(Token = "0x4000018")] [Obsolete] [EditorBrowsable(EditorBrowsableState.Never)] [Obsolete("Use MouseDown instead (UnityUpgradable) -> MouseDown", true)] mouseDown = 0, // Token: 0x04000019 RID: 25 [Token(Token = "0x4000019")] [Obsolete] [EditorBrowsable(EditorBrowsableState.Never)] [Obsolete("Use MouseUp instead (UnityUpgradable) -> MouseUp", true)] mouseUp, // Token: 0x0400001A RID: 26 [Token(Token = "0x400001A")] [Obsolete] [EditorBrowsable(EditorBrowsableState.Never)] [Obsolete("Use MouseMove instead (UnityUpgradable) -> MouseMove", true)] mouseMove, // Token: 0x0400001B RID: 27 [Token(Token = "0x400001B")] [Obsolete] [EditorBrowsable(EditorBrowsableState.Never)] [Obsolete("Use MouseDrag instead (UnityUpgradable) -> MouseDrag", true)] mouseDrag, // Token: 0x0400001C RID: 28 [Token(Token = "0x400001C")] [Obsolete] [EditorBrowsable(EditorBrowsableState.Never)] [Obsolete("Use KeyDown instead (UnityUpgradable) -> KeyDown", true)] keyDown, // Token: 0x0400001D RID: 29 [Token(Token = "0x400001D")] [Obsolete] [Obsolete("Use KeyUp instead (UnityUpgradable) -> KeyUp", true)] [EditorBrowsable(EditorBrowsableState.Never)] keyUp, // Token: 0x0400001E RID: 30 [Token(Token = "0x400001E")] [Obsolete] [EditorBrowsable(EditorBrowsableState.Never)] [Obsolete("Use ScrollWheel instead (UnityUpgradable) -> ScrollWheel", true)] scrollWheel, // Token: 0x0400001F RID: 31 [Token(Token = "0x400001F")] [Obsolete] [Obsolete("Use Repaint instead (UnityUpgradable) -> Repaint", true)] [EditorBrowsable(EditorBrowsableState.Never)] repaint, // Token: 0x04000020 RID: 32 [Token(Token = "0x4000020")] [Obsolete] [EditorBrowsable(EditorBrowsableState.Never)] [Obsolete("Use Layout instead (UnityUpgradable) -> Layout", true)] layout, // Token: 0x04000021 RID: 33 [Token(Token = "0x4000021")] [Obsolete] [Obsolete("Use DragUpdated instead (UnityUpgradable) -> DragUpdated", true)] [EditorBrowsable(EditorBrowsableState.Never)] dragUpdated, // Token: 0x04000022 RID: 34 [Token(Token = "0x4000022")] [Obsolete] [EditorBrowsable(EditorBrowsableState.Never)] [Obsolete("Use DragPerform instead (UnityUpgradable) -> DragPerform", true)] dragPerform, // Token: 0x04000023 RID: 35 [Token(Token = "0x4000023")] [Obsolete] [EditorBrowsable(EditorBrowsableState.Never)] [Obsolete("Use Ignore instead (UnityUpgradable) -> Ignore", true)] ignore, // Token: 0x04000024 RID: 36 [Token(Token = "0x4000024")] [Obsolete] [Obsolete("Use Used instead (UnityUpgradable) -> Used", true)] [EditorBrowsable(EditorBrowsableState.Never)] used } }