using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x0200001A RID: 26 [Token(Token = "0x200001A")] public enum ImagePosition { // Token: 0x040000A5 RID: 165 [Token(Token = "0x40000A5")] ImageLeft, // Token: 0x040000A6 RID: 166 [Token(Token = "0x40000A6")] ImageAbove, // Token: 0x040000A7 RID: 167 [Token(Token = "0x40000A7")] ImageOnly, // Token: 0x040000A8 RID: 168 [Token(Token = "0x40000A8")] TextOnly } }