using System; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x02000014 RID: 20 [Token(Token = "0x2000014")] public interface ITransform { // Token: 0x17000017 RID: 23 // (get) Token: 0x0600004F RID: 79 [Token(Token = "0x17000017")] Matrix4x4 matrix { [Token(Token = "0x600004F")] [Address(Slot = "0")] get; } } }