using System; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x02000035 RID: 53 [Token(Token = "0x2000035")] public class MouseCaptureEvent : MouseCaptureEventBase { // Token: 0x06000102 RID: 258 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000102")] [Address(RVA = "0x1D8B350", Offset = "0x1D8A150", VA = "0x181D8B350")] public MouseCaptureEvent() { } } }