using System; using Cpp2IlInjected; namespace UnityEngine.Yoga { // Token: 0x02000007 RID: 7 [Token(Token = "0x2000007")] internal struct YogaSize { // Token: 0x04000008 RID: 8 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000008")] public float width; // Token: 0x04000009 RID: 9 [FieldOffset(Offset = "0x4")] [Token(Token = "0x4000009")] public float height; } }