using System; using Cpp2IlInjected; namespace UnityEngine.Analytics { // Token: 0x0200000D RID: 13 [Token(Token = "0x200000D")] public enum AnalyticsResult { // Token: 0x0400001A RID: 26 [Token(Token = "0x400001A")] Ok, // Token: 0x0400001B RID: 27 [Token(Token = "0x400001B")] NotInitialized, // Token: 0x0400001C RID: 28 [Token(Token = "0x400001C")] AnalyticsDisabled, // Token: 0x0400001D RID: 29 [Token(Token = "0x400001D")] TooManyItems, // Token: 0x0400001E RID: 30 [Token(Token = "0x400001E")] SizeLimitReached, // Token: 0x0400001F RID: 31 [Token(Token = "0x400001F")] TooManyRequests, // Token: 0x04000020 RID: 32 [Token(Token = "0x4000020")] InvalidData, // Token: 0x04000021 RID: 33 [Token(Token = "0x4000021")] UnsupportedPlatform } }