using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Scripting; namespace UnityEngine.Video { // Token: 0x02000003 RID: 3 [Token(Token = "0x2000003")] [RequiredByNativeCode] [NativeHeader("Modules/Video/Public/VideoClip.h")] public sealed class VideoClip : Object { // Token: 0x06000003 RID: 3 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x6000003")] [Address(RVA = "0x74A160", Offset = "0x748F60", VA = "0x18074A160")] private VideoClip() { } } }