using System; using Cpp2IlInjected; namespace System.Threading { // Token: 0x02000312 RID: 786 [Token(Token = "0x2000312")] internal static class PlatformHelper { // Token: 0x170003EB RID: 1003 // (get) Token: 0x06001D02 RID: 7426 RVA: 0x00012CA8 File Offset: 0x00010EA8 [Token(Token = "0x170003EB")] internal static int ProcessorCount { [Token(Token = "0x6001D02")] [Address(RVA = "0x2924CD0", Offset = "0x2923AD0", VA = "0x182924CD0")] get { return 0; } } // Token: 0x170003EC RID: 1004 // (get) Token: 0x06001D03 RID: 7427 RVA: 0x00012CC0 File Offset: 0x00010EC0 [Token(Token = "0x170003EC")] internal static bool IsSingleProcessor { [Token(Token = "0x6001D03")] [Address(RVA = "0x2924CB0", Offset = "0x2923AB0", VA = "0x182924CB0")] get { return default(bool); } } // Token: 0x040010A2 RID: 4258 [Token(Token = "0x40010A2")] private static int s_processorCount; // Token: 0x040010A3 RID: 4259 [Token(Token = "0x40010A3")] private static int s_lastProcessorCountRefreshTicks; } }