Files
2026-04-10 22:50:51 +02:00

45 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
// Token: 0x0200251B RID: 9499
[Token(Token = "0x200251B")]
public enum AGJCEPPGKLO
{
// Token: 0x0400A340 RID: 41792
[Token(Token = "0x400A340")]
AimRegion,
// Token: 0x0400A341 RID: 41793
[Token(Token = "0x400A341")]
WalkRegion,
// Token: 0x0400A342 RID: 41794
[Token(Token = "0x400A342")]
WorldObject = 10,
// Token: 0x0400A343 RID: 41795
[Token(Token = "0x400A343")]
MakerPenPress = 300,
// Token: 0x0400A344 RID: 41796
[Token(Token = "0x400A344")]
MakerPenDrag,
// Token: 0x0400A345 RID: 41797
[Token(Token = "0x400A345")]
OneFingerGesture = 100,
// Token: 0x0400A346 RID: 41798
[Token(Token = "0x400A346")]
TwoFingerGesture = 200,
// Token: 0x0400A347 RID: 41799
[Token(Token = "0x400A347")]
ThreeFingerGesture = 300,
// Token: 0x0400A348 RID: 41800
[Token(Token = "0x400A348")]
MakerPenPencil = 500,
// Token: 0x0400A349 RID: 41801
[Token(Token = "0x400A349")]
WorldUIPress = 900,
// Token: 0x0400A34A RID: 41802
[Token(Token = "0x400A34A")]
WorldUIDrag,
// Token: 0x0400A34B RID: 41803
[Token(Token = "0x400A34B")]
HUD = 1000
}