Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp/BattleRoyalePlayerCountDisplay.cs
2026-04-10 22:50:51 +02:00

58 lines
1.5 KiB
C#

using System;
using Cpp2IlInjected;
using RecRoom.Activities.BattleRoyale;
using UnityEngine;
// Token: 0x020000C4 RID: 196
[Token(Token = "0x20000C4")]
public class BattleRoyalePlayerCountDisplay : MonoBehaviour
{
// Token: 0x0600051E RID: 1310 RVA: 0x0001B054 File Offset: 0x00019254
[Token(Token = "0x600051E")]
[Address(RVA = "0xA9F340", Offset = "0xA9E140", VA = "0x180A9F340")]
private void Update()
{
TextMesh textMesh = this.playerCountText;
int num = 0;
if (textMesh != num)
{
BattleRoyaleManager instance = BattleRoyaleManager.ONCPNMDGGKG;
int num2 = 0;
if (instance != num2)
{
int hficogggjci = BattleRoyaleManager.ONCPNMDGGKG.HFICOGGGJCI;
if (hficogggjci != this.JJMAEEIFPML)
{
string text;
this.playerCountText.text = text;
this.JJMAEEIFPML = hficogggjci;
}
}
}
}
// Token: 0x0600051F RID: 1311 RVA: 0x0001B0C0 File Offset: 0x000192C0
[Token(Token = "0x600051F")]
[Address(RVA = "0xA9F440", Offset = "0xA9E240", VA = "0x180A9F440")]
public BattleRoyalePlayerCountDisplay()
{
}
// Token: 0x0400043F RID: 1087
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400043F")]
[SerializeField]
private TextMesh playerCountText;
// Token: 0x04000440 RID: 1088
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000440")]
[SerializeField]
private GameObject displayGameObject;
// Token: 0x04000441 RID: 1089
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000441")]
private int JJMAEEIFPML = (int)((ulong)4294967295L);
}