32 lines
992 B
C#
32 lines
992 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02002010 RID: 8208
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[Token(Token = "0x2002010")]
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public static class CNCICFJPGGE
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{
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// Token: 0x0600D0E5 RID: 53477 RVA: 0x00301F98 File Offset: 0x00300198
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[Token(Token = "0x600D0E5")]
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[Address(RVA = "0x1751270", Offset = "0x1750070", VA = "0x181751270")]
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public static void HOFAPLPJHKE(this AudioSource IKPOLNILJNF, AudioRolloff GHNKEONEEFM)
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{
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int num = 0;
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if (IKPOLNILJNF != num && GHNKEONEEFM != 0)
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{
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AudioRolloffMode rolloffMode = GHNKEONEEFM.rolloffMode;
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IKPOLNILJNF.rolloffMode = rolloffMode;
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float minDistance = GHNKEONEEFM.minDistance;
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IKPOLNILJNF.minDistance = minDistance;
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float maxDistance = GHNKEONEEFM.maxDistance;
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IKPOLNILJNF.maxDistance = maxDistance;
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if (GHNKEONEEFM.rolloffMode == AudioRolloffMode.Custom)
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{
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AnimationCurve customCurve = GHNKEONEEFM.customCurve;
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int num2 = 0;
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IKPOLNILJNF.SetCustomCurve((AudioSourceCurveType)num2, customCurve);
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}
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}
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}
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}
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