26 lines
676 B
C#
26 lines
676 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x0200039F RID: 927
|
|
[Token(Token = "0x200039F")]
|
|
public class DisableDuringPlayback : MonoBehaviour
|
|
{
|
|
// Token: 0x06001DD2 RID: 7634 RVA: 0x0007AF4C File Offset: 0x0007914C
|
|
[Token(Token = "0x6001DD2")]
|
|
[Address(RVA = "0x827A90", Offset = "0x826890", VA = "0x180827A90")]
|
|
private void Awake()
|
|
{
|
|
GameObject gameObject = base.gameObject;
|
|
int num = 0;
|
|
gameObject.SetActive(num != 0);
|
|
}
|
|
|
|
// Token: 0x06001DD3 RID: 7635 RVA: 0x0007AF70 File Offset: 0x00079170
|
|
[Token(Token = "0x6001DD3")]
|
|
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
|
|
public DisableDuringPlayback()
|
|
{
|
|
}
|
|
}
|