Files
2026-04-10 22:50:51 +02:00

49 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200049F RID: 1183
[Token(Token = "0x200049F")]
public interface LDFLLGHNPBK
{
// Token: 0x17000610 RID: 1552
// (get) Token: 0x060022BB RID: 8891
[Token(Token = "0x17000610")]
PhysicalButtonBase.PhysicalButtonPressEvent DAEHIAENLOI
{
[Token(Token = "0x60022BB")]
[Address(Slot = "0")]
get;
}
// Token: 0x17000611 RID: 1553
// (get) Token: 0x060022BC RID: 8892
[Token(Token = "0x17000611")]
PhysicalButtonBase.PhysicalButtonStateEvent IPNGCONCAGM
{
[Token(Token = "0x60022BC")]
[Address(Slot = "1")]
get;
}
// Token: 0x17000612 RID: 1554
// (get) Token: 0x060022BD RID: 8893
[Token(Token = "0x17000612")]
PhysicalButtonBase.PhysicalButtonStateEvent ELNAIGJKNLE
{
[Token(Token = "0x60022BD")]
[Address(Slot = "2")]
get;
}
// Token: 0x060022BE RID: 8894
[Token(Token = "0x60022BE")]
[Address(Slot = "3")]
AGAJMBPABDL GetSomePressingPlayer();
// Token: 0x060022BF RID: 8895
[Token(Token = "0x60022BF")]
[Address(Slot = "4")]
AGAJMBPABDL GetSomePressingPlayer(out Collider GLPOLGOBLAA);
}