Files
2026-04-10 22:50:51 +02:00

118 lines
3.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000BB RID: 187
[Token(Token = "0x20000BB")]
public class LockableDoor : TeleportationPortal
{
// Token: 0x170000BB RID: 187
// (get) Token: 0x060004E8 RID: 1256 RVA: 0x0001A298 File Offset: 0x00018498
[Token(Token = "0x170000BB")]
public GameObject CLLFPFAAEML
{
[Token(Token = "0x60004E8")]
[Address(RVA = "0x60CF40", Offset = "0x60BD40", VA = "0x18060CF40")]
get
{
return this.teleportBlockingColliders;
}
}
// Token: 0x170000BC RID: 188
// (get) Token: 0x060004E9 RID: 1257 RVA: 0x0001A2AC File Offset: 0x000184AC
// (set) Token: 0x060004EA RID: 1258 RVA: 0x0001A2C0 File Offset: 0x000184C0
[Token(Token = "0x170000BC")]
public override bool NLLONFJBKKP
{
[Token(Token = "0x60004E9")]
[Address(RVA = "0x4364F0", Offset = "0x4352F0", VA = "0x1804364F0", Slot = "9")]
get
{
return this.DJOGLAAEACB;
}
[Token(Token = "0x60004EA")]
[Address(RVA = "0xB48320", Offset = "0xB47120", VA = "0x180B48320", Slot = "10")]
set
{
this.DJOGLAAEACB = value;
GameObject gameObject = this.lockVisual;
int num = 0;
if (gameObject != num)
{
GameObject gameObject2 = this.lockVisual.gameObject;
bool djoglaaeacb = this.DJOGLAAEACB;
gameObject2.SetActive(djoglaaeacb);
}
Animator animator = this._animator;
int num2 = 0;
if (animator != num2)
{
Animator animator2 = this._animator;
bool djoglaaeacb2 = this.DJOGLAAEACB;
int aocafikjbdc = LockableDoor.AOCAFIKJBDC;
animator2.SetBool(aocafikjbdc, djoglaaeacb2);
}
RecRoomAudioClip recRoomAudioClip = this.unlockAudio;
if (recRoomAudioClip != 0)
{
AudioClip audioClip = recRoomAudioClip.audioClip;
int num3 = 0;
if (audioClip != num3)
{
RecRoomAudioClip recRoomAudioClip2 = this.unlockAudio;
Transform transform = base.transform;
int num4 = 0;
int num5 = 0;
SFXAudioSource sfxaudioSource = AudioManager.Play3DSFX(recRoomAudioClip2, transform, num5, num4);
}
}
GameObject gameObject3 = this.teleportBlockingColliders;
int num6 = 0;
if (gameObject3 != num6)
{
GameObject gameObject4 = this.teleportBlockingColliders;
bool djoglaaeacb3 = this.DJOGLAAEACB;
gameObject4.SetActive(djoglaaeacb3);
}
}
}
// Token: 0x060004EB RID: 1259 RVA: 0x0001A3BC File Offset: 0x000185BC
[Token(Token = "0x60004EB")]
[Address(RVA = "0xB48260", Offset = "0xB47060", VA = "0x180B48260")]
private void Reset()
{
this.mode = (TeleportationPortal.IDIOIAGNCBL)((ulong)4L);
}
// Token: 0x060004EC RID: 1260 RVA: 0x0001A3D4 File Offset: 0x000185D4
[Token(Token = "0x60004EC")]
[Address(RVA = "0xB482C0", Offset = "0xB470C0", VA = "0x180B482C0")]
public LockableDoor()
{
}
// Token: 0x04000420 RID: 1056
[FieldOffset(Offset = "0xF0")]
[Token(Token = "0x4000420")]
[SerializeField]
private RecRoomAudioClip unlockAudio;
// Token: 0x04000421 RID: 1057
[FieldOffset(Offset = "0xF8")]
[Token(Token = "0x4000421")]
[SerializeField]
private GameObject lockVisual;
// Token: 0x04000422 RID: 1058
[FieldOffset(Offset = "0x100")]
[Token(Token = "0x4000422")]
[SerializeField]
private GameObject teleportBlockingColliders;
// Token: 0x04000423 RID: 1059
[Token(Token = "0x4000423")]
private static readonly int AOCAFIKJBDC = Animator.StringToHash("Locked");
}