Files
2026-04-10 22:50:51 +02:00

96 lines
2.3 KiB
C#

using System;
using Cpp2IlInjected;
using RecRoom.Systems;
using UnityEngine;
// Token: 0x02000620 RID: 1568
[Token(Token = "0x2000620")]
public class MainTextureOverride : MonoBehaviour
{
// Token: 0x06002DD1 RID: 11729 RVA: 0x000BC95C File Offset: 0x000BAB5C
[Token(Token = "0x6002DD1")]
[Address(RVA = "0x8DEB70", Offset = "0x8DD970", VA = "0x1808DEB70")]
private void Start()
{
Texture2D texture2D2;
if (SingletonMonoBehaviour.ONCPNMDGGKG.<DPODFAMMHGA>k__BackingField <= (InputManager.LNEHPBFDEGG)6)
{
Texture2D texture2D = this.oculusQuest;
int num = 0;
if (texture2D != num)
{
}
texture2D2 = this.oculusRift;
}
int num2 = 0;
Texture2D texture2D3;
if (texture2D2 == num2)
{
texture2D3 = this.defaultTexture;
}
int num3 = 0;
if (texture2D3 != num3)
{
Material material = this.renderer.GetMaterial();
int bmbhiolhcli = PAMNDKEGFFG.BMBHIOLHCLI;
material.SetTextureImpl(bmbhiolhcli, texture2D3);
}
}
// Token: 0x06002DD2 RID: 11730 RVA: 0x000BC9DC File Offset: 0x000BABDC
[Token(Token = "0x6002DD2")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public MainTextureOverride()
{
}
// Token: 0x04002553 RID: 9555
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002553")]
[SerializeField]
private Renderer renderer;
// Token: 0x04002554 RID: 9556
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002554")]
[SerializeField]
[Header("Texture Overrides")]
private Texture2D defaultTexture;
// Token: 0x04002555 RID: 9557
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002555")]
[SerializeField]
private Texture2D steamVrVive;
// Token: 0x04002556 RID: 9558
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002556")]
[SerializeField]
private Texture2D steamVrOculus;
// Token: 0x04002557 RID: 9559
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002557")]
[SerializeField]
private Texture2D steamVrMicrosoft;
// Token: 0x04002558 RID: 9560
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002558")]
[SerializeField]
private Texture2D oculusRift;
// Token: 0x04002559 RID: 9561
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002559")]
[SerializeField]
private Texture2D oculusQuest;
// Token: 0x0400255A RID: 9562
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400255A")]
[SerializeField]
private Texture2D ps4Move;
}