Files
2026-04-10 22:50:51 +02:00

35 lines
908 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020004FE RID: 1278
[Token(Token = "0x20004FE")]
public class PlayerWorldCollisionConfig : MonoBehaviour
{
// Token: 0x170006A5 RID: 1701
// (get) Token: 0x060025BE RID: 9662 RVA: 0x000992FC File Offset: 0x000974FC
[Token(Token = "0x170006A5")]
public DEGBNPEHNBP GKAPKAKEAIL
{
[Token(Token = "0x60025BE")]
[Address(RVA = "0x40B720", Offset = "0x40A520", VA = "0x18040B720")]
get
{
return this.playerCollisionType;
}
}
// Token: 0x060025BF RID: 9663 RVA: 0x00099310 File Offset: 0x00097510
[Token(Token = "0x60025BF")]
[Address(RVA = "0xB6ADE0", Offset = "0xB69BE0", VA = "0x180B6ADE0")]
public PlayerWorldCollisionConfig()
{
}
// Token: 0x04001F00 RID: 7936
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4001F00")]
[SerializeField]
private DEGBNPEHNBP playerCollisionType = (DEGBNPEHNBP)((ulong)2L);
}