Files
2026-04-10 22:50:51 +02:00

40 lines
909 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200014B RID: 331
[Token(Token = "0x200014B")]
[Serializable]
public struct ProximityScoreSettings
{
// Token: 0x04000826 RID: 2086
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000826")]
public float MinThreshold;
// Token: 0x04000827 RID: 2087
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4000827")]
public float MaxThreshold;
// Token: 0x04000828 RID: 2088
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000828")]
public float MinScore;
// Token: 0x04000829 RID: 2089
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4000829")]
public float MaxScore;
// Token: 0x0400082A RID: 2090
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400082A")]
public bool UseCurve;
// Token: 0x0400082B RID: 2091
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400082B")]
public AnimationCurve DistanceScoreCurve;
}