Files
2026-04-10 22:50:51 +02:00

138 lines
4.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RRUI.Animation
{
// Token: 0x02001038 RID: 4152
[Token(Token = "0x2001038")]
[MMOINKHEKJF("Position/Off Screen", "Tween from the current position until it is off a side of the screen")]
[Serializable]
public class PositionOffScreenTransition : PositionTransition
{
// Token: 0x17001006 RID: 4102
// (get) Token: 0x06005E19 RID: 24089 RVA: 0x0014BA54 File Offset: 0x00149C54
[Token(Token = "0x17001006")]
public Vector3 Offset
{
[Token(Token = "0x6005E19")]
[Address(RVA = "0x1063160", Offset = "0x1061F60", VA = "0x181063160")]
get
{
int num = 0;
Transform transform;
if (transform != 0)
{
}
int num2 = 0;
if (!(num == num2))
{
Vector3[] immediate_CORNERS = PositionOffScreenTransition.IMMEDIATE_CORNERS;
int length = PositionOffScreenTransition.IMMEDIATE_CORNERS.Length;
Vector3[] immediate_CORNERS2 = PositionOffScreenTransition.IMMEDIATE_CORNERS;
RectTransform rectTransform;
Canvas canvas;
rectTransform.FABLENJPHFB(immediate_CORNERS2, canvas);
Vector3[] immediate_CORNERS3 = PositionOffScreenTransition.IMMEDIATE_CORNERS;
int length2 = immediate_CORNERS3.Length;
Vector3 vector = immediate_CORNERS3[1];
Vector3 zero = Vector3.zero;
float z = Vector3.left.z;
float z2 = Vector3.down.z;
Vector3 right = Vector3.right;
Vector3 up = Vector3.up;
Vector3 vector2;
float z3 = vector2.z;
Vector3 vector3;
float z4 = vector3.z;
}
float z5 = Vector3.zero.z;
throw new NullReferenceException();
}
}
// Token: 0x06005E1A RID: 24090 RVA: 0x0014BB04 File Offset: 0x00149D04
[Token(Token = "0x6005E1A")]
[Address(RVA = "0x1063020", Offset = "0x1061E20", VA = "0x181063020", Slot = "4")]
protected override void Initialize()
{
GameObject gameObject = this.<MonoBehaviour>k__BackingField.gameObject;
Transform transform = this.gameObjectOverride.transform;
Vector3 vector;
float z = vector.z;
this.cachedLocalPosition.z = z;
GameObject gameObject2 = this.<MonoBehaviour>k__BackingField.gameObject;
Canvas componentInParent = this.gameObjectOverride.GetComponentInParent<Canvas>();
Canvas rootCanvas;
if (componentInParent != 0)
{
rootCanvas = componentInParent.rootCanvas;
this.canvas = rootCanvas;
return;
}
this.canvas = rootCanvas;
}
// Token: 0x06005E1B RID: 24091 RVA: 0x0014BB7C File Offset: 0x00149D7C
[Token(Token = "0x6005E1B")]
[Address(RVA = "0x1062E50", Offset = "0x1061C50", VA = "0x181062E50", Slot = "6")]
protected override PIPDAMDIAPC Execute()
{
GameObject gameObject = this.<MonoBehaviour>k__BackingField.gameObject;
Transform transform = this.gameObjectOverride.transform;
Vector3 vector;
float z = vector.z;
Vector3 vector2;
float z2 = vector2.z;
Vector3 vector3;
float z3 = vector3.z;
GameObject gameObject2 = this.<MonoBehaviour>k__BackingField.gameObject;
Transform transform2 = this.gameObjectOverride.transform;
HMIPJEAODAB.JOMGGPNCMFK easeFunction = this.easeFunction;
MonoBehaviour <MonoBehaviour>k__BackingField = this.<MonoBehaviour>k__BackingField;
throw new NullReferenceException();
}
// Token: 0x06005E1C RID: 24092 RVA: 0x0014BBEC File Offset: 0x00149DEC
[Token(Token = "0x6005E1C")]
[Address(RVA = "0x1063150", Offset = "0x1061F50", VA = "0x181063150")]
public PositionOffScreenTransition()
{
}
// Token: 0x04003EB5 RID: 16053
[Token(Token = "0x4003EB5")]
private static readonly Vector3[] IMMEDIATE_CORNERS = new Vector3[4];
// Token: 0x04003EB6 RID: 16054
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4003EB6")]
[SerializeField]
private PositionOffScreenTransition.HPMDPFHGJGF side = (PositionOffScreenTransition.HPMDPFHGJGF)((ulong)1L);
// Token: 0x04003EB7 RID: 16055
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4003EB7")]
[NonSerialized]
private Canvas canvas;
// Token: 0x02001039 RID: 4153
[Token(Token = "0x2001039")]
public enum HPMDPFHGJGF
{
// Token: 0x04003EB9 RID: 16057
[Token(Token = "0x4003EB9")]
Top,
// Token: 0x04003EBA RID: 16058
[Token(Token = "0x4003EBA")]
Right,
// Token: 0x04003EBB RID: 16059
[Token(Token = "0x4003EBB")]
Bottom,
// Token: 0x04003EBC RID: 16060
[Token(Token = "0x4003EBC")]
Left
}
}
}