47 lines
1.4 KiB
C#
47 lines
1.4 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.Core.AI
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{
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// Token: 0x02003421 RID: 13345
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[Token(Token = "0x2003421")]
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public class EnemySingleShotRangedWeapon : EnemyRangedWeapon
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{
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// Token: 0x0601759D RID: 95645 RVA: 0x00579224 File Offset: 0x00577424
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[Token(Token = "0x601759D")]
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[Address(RVA = "0x1143480", Offset = "0x1142280", VA = "0x181143480", Slot = "18")]
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protected override void OIDBNANDMDM(Vector3 HEGDAEMJLDE, float EJHELOHKGCF)
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{
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Transform projectileOriginTransform = this.projectileOriginTransform;
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Transform projectileOriginTransform2 = this.projectileOriginTransform;
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int num = 0;
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EnemyRangedWeapon.GABIMAFMAEL projectileType = this.projectileType;
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if (projectileType != EnemyRangedWeapon.GABIMAFMAEL.BULLET)
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{
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if (projectileType == EnemyRangedWeapon.GABIMAFMAEL.EQUIPMENT)
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{
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int num2 = 0;
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if (base.OGIBLNIIHDK)
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{
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GameObject gameObject = base.FMJLFBHPCHF(num2, num, EJHELOHKGCF);
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}
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}
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return;
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}
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throw new NullReferenceException();
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}
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// Token: 0x0601759E RID: 95646 RVA: 0x00579274 File Offset: 0x00577474
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[Token(Token = "0x601759E")]
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[Address(RVA = "0x1143430", Offset = "0x1142230", VA = "0x181143430")]
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public EnemySingleShotRangedWeapon()
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{
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Color white = Color.white;
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this.projectileSpeed = 2f;
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this.projectileImpactForce = 50f;
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base..ctor();
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}
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}
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}
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