Files
2026-04-10 22:50:51 +02:00

71 lines
2.0 KiB
C#

using System;
using Cpp2IlInjected;
using RecRoom.Core.Creation.SceneMoods.MoodBlendData;
using UnityEngine;
namespace RecRoom.Core.Creation.SceneMoods
{
// Token: 0x020032C9 RID: 13001
[Token(Token = "0x20032C9")]
public class BackgroundObjectsRoot : MonoBehaviour
{
// Token: 0x06016637 RID: 91703 RVA: 0x00538F78 File Offset: 0x00537178
[Token(Token = "0x6016637")]
[Address(RVA = "0xC15750", Offset = "0xC14550", VA = "0x180C15750")]
protected void Update()
{
if (SingletonMonoBehaviour.FFNIFALJLDD)
{
Transform transform = SingletonMonoBehaviour.ONCPNMDGGKG.CHLMFLCFGFL.transform;
Vector3 vector;
float z = vector.z;
Transform transform2 = base.transform;
}
}
// Token: 0x06016638 RID: 91704 RVA: 0x00538FB4 File Offset: 0x005371B4
[Token(Token = "0x6016638")]
[Address(RVA = "0xC153F0", Offset = "0xC141F0", VA = "0x180C153F0")]
public void UpdateBlending(BackgroundObjectsMoodSettings MDAMPODACMG)
{
int num = 0;
BackgroundMoodObjectEntry[] objects = MDAMPODACMG.objects;
BackgroundObject backgroundObject = this.BCPBPLDHDMA[num];
bool flag;
bool flag2;
if (backgroundObject && (flag || flag2))
{
global::UnityEngine.Object.Destroy(backgroundObject.gameObject);
this.BCPBPLDHDMA[0] = num;
}
bool flag3;
if (flag3)
{
int num2 = 0;
if (backgroundObject == num2)
{
Transform transform = base.gameObject.transform;
BackgroundObject[] bcpbpldhdma = this.BCPBPLDHDMA;
throw new ArrayTypeMismatchException();
}
}
num++;
}
// Token: 0x06016639 RID: 91705 RVA: 0x00539048 File Offset: 0x00537248
[Token(Token = "0x6016639")]
[Address(RVA = "0xC15860", Offset = "0xC14660", VA = "0x180C15860")]
public BackgroundObjectsRoot()
{
BackgroundObject[] array = new BackgroundObject[4];
this.BCPBPLDHDMA = array;
base..ctor();
}
// Token: 0x0400E9F7 RID: 59895
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400E9F7")]
private BackgroundObject[] BCPBPLDHDMA;
}
}