Files
2026-04-10 22:50:51 +02:00

40 lines
966 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Encounters
{
// Token: 0x02002FCE RID: 12238
[Token(Token = "0x2002FCE")]
[Serializable]
public class EncounterEnemyDescriptor
{
// Token: 0x06014D91 RID: 85393 RVA: 0x004E1308 File Offset: 0x004DF508
[Token(Token = "0x6014D91")]
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
public EncounterEnemyDescriptor()
{
}
// Token: 0x0400DCB0 RID: 56496
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400DCB0")]
public JIEHOGDIGPG EnemyType;
// Token: 0x0400DCB1 RID: 56497
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400DCB1")]
public Transform ExplicitSpawnPoint;
// Token: 0x0400DCB2 RID: 56498
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400DCB2")]
public EnemyPatrol Patrol;
// Token: 0x0400DCB3 RID: 56499
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400DCB3")]
public string ErrorString;
}
}