30 lines
810 B
C#
30 lines
810 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x020003F4 RID: 1012
|
|
[Token(Token = "0x20003F4")]
|
|
public class RoleChipSpawnHint : SingletonMonoBehaviour<RoleChipSpawnHint>
|
|
{
|
|
// Token: 0x06001F88 RID: 8072 RVA: 0x000818D8 File Offset: 0x0007FAD8
|
|
[Token(Token = "0x6001F88")]
|
|
[Address(RVA = "0x13483C0", Offset = "0x13471C0", VA = "0x1813483C0")]
|
|
private void OnDrawGizmos()
|
|
{
|
|
Transform transform = base.transform;
|
|
Vector3 vector;
|
|
float z = vector.z;
|
|
Transform transform2 = base.transform;
|
|
Vector3 vector2;
|
|
float z2 = vector2.z;
|
|
float z3 = Vector3.right.z;
|
|
}
|
|
|
|
// Token: 0x06001F89 RID: 8073 RVA: 0x00081918 File Offset: 0x0007FB18
|
|
[Token(Token = "0x6001F89")]
|
|
[Address(RVA = "0x1348520", Offset = "0x1347320", VA = "0x181348520")]
|
|
public RoleChipSpawnHint()
|
|
{
|
|
}
|
|
}
|