Files
2026-04-10 22:50:51 +02:00

147 lines
4.7 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000063 RID: 99
[Token(Token = "0x2000063")]
public class SpeakerLinesController2D : MonoBehaviour
{
// Token: 0x060002BF RID: 703 RVA: 0x0000E91C File Offset: 0x0000CB1C
[Token(Token = "0x60002BF")]
[Address(RVA = "0x1652810", Offset = "0x1651610", VA = "0x181652810")]
private void Awake()
{
SpeakerLinesController2D.SpeakerLineConfig[] array = this.speakerLines;
int num = 0;
int length = array.Length;
if (num < length)
{
num += 2;
num += num;
int num2 = 0;
GameObject gameObject;
gameObject.SetActive(num2 != 0);
num++;
}
}
// Token: 0x060002C0 RID: 704 RVA: 0x0000E95C File Offset: 0x0000CB5C
[Token(Token = "0x60002C0")]
[Address(RVA = "0x1652ED0", Offset = "0x1651CD0", VA = "0x181652ED0")]
private void Update()
{
this.BNDLCBNEAAH();
}
// Token: 0x060002C1 RID: 705 RVA: 0x0000E970 File Offset: 0x0000CB70
[Token(Token = "0x60002C1")]
[Address(RVA = "0x1652890", Offset = "0x1651690", VA = "0x181652890")]
private void BNDLCBNEAAH()
{
MicrophoneToolManager instance = SingletonMonoBehaviour.ONCPNMDGGKG;
int num = 0;
if (instance != num)
{
MicrophoneToolManager.KGMOAFBFDAK <JAEJNINAIDF>k__BackingField = SingletonMonoBehaviour.ONCPNMDGGKG.<JAEJNINAIDF>k__BackingField;
SpeakerLinesController2D.SpeakerLineConfig speakerLineConfig = this.shoutLines;
GameObject gameObject;
ulong num2;
gameObject.SetActive(num2 != 0UL);
SpeakerLinesController2D.SpeakerLineConfig speakerLineConfig2 = this.shoutLines;
VoiceLineControl.VoiceLineControlConfig voiceLineControlConfig = this.speakerLineConfig;
SpeakerLinesController2D.SpeakerLineConfig speakerLineConfig3 = this.shoutLines;
float time = Time.time;
VoiceLineControl.VoiceLineControlConfig voiceLineControlConfig2 = this.speakerLineConfig;
SpeakerLinesController2D.SpeakerLineConfig[] array = this.speakerLines;
int num3 = array.Length;
SpeakerLinesController2D.SpeakerLineConfig[] array2 = this.speakerLines;
SpeakerLinesController2D.SpeakerLineConfig speakerLineConfig4 = this.shoutLines;
array += array;
GameObject gameObject2;
if (!gameObject2.activeSelf)
{
SpeakerLinesController2D.SpeakerLineConfig[] array3 = this.speakerLines;
num3 += num3;
bool flag = <JAEJNINAIDF>k__BackingField >= (MicrophoneToolManager.KGMOAFBFDAK)num3;
GameObject gameObject3;
gameObject3.SetActive(flag);
VoiceLineControl.VoiceLineControlConfig voiceLineControlConfig3 = this.speakerLineConfig;
float time2 = Time.time;
VoiceLineControl.VoiceLineControlConfig voiceLineControlConfig4 = this.speakerLineConfig;
}
Transform transform = Player.<EGKJPJKLEAI>k__BackingField.head.transform;
Player <EGKJPJKLEAI>k__BackingField = Player.<EGKJPJKLEAI>k__BackingField;
Transform transform2 = <EGKJPJKLEAI>k__BackingField.head.transform;
Transform transform3 = <EGKJPJKLEAI>k__BackingField.head.transform;
float num4 = this.maxAngleDiff;
float num5;
if (num4 <= num5)
{
Transform transform4 = base.transform;
Quaternion identity = Quaternion.identity;
}
float num6 = this.offsetAngle;
int num7 = 0;
Transform transform5 = base.transform;
int num8 = 0;
Quaternion quaternion = Quaternion.Euler(num4, (float)num8, num6);
transform5.localRotation = num7;
}
}
// Token: 0x060002C2 RID: 706 RVA: 0x0000EACC File Offset: 0x0000CCCC
[Token(Token = "0x60002C2")]
[Address(RVA = "0x1652EE0", Offset = "0x1651CE0", VA = "0x181652EE0")]
public SpeakerLinesController2D()
{
}
// Token: 0x0400024F RID: 591
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400024F")]
[SerializeField]
private SpeakerLinesController2D.SpeakerLineConfig[] speakerLines;
// Token: 0x04000250 RID: 592
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000250")]
[SerializeField]
private SpeakerLinesController2D.SpeakerLineConfig shoutLines;
// Token: 0x04000251 RID: 593
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000251")]
[SerializeField]
private VoiceLineControl.VoiceLineControlConfig speakerLineConfig;
// Token: 0x04000252 RID: 594
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000252")]
[SerializeField]
[Range(0f, 180f)]
private float maxAngleDiff = 45f;
// Token: 0x04000253 RID: 595
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4000253")]
[SerializeField]
[Range(0f, 180f)]
private float offsetAngle = 45f;
// Token: 0x02000064 RID: 100
[Token(Token = "0x2000064")]
[Serializable]
public struct SpeakerLineConfig
{
// Token: 0x04000254 RID: 596
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000254")]
public VoiceLineControl lineControl;
// Token: 0x04000255 RID: 597
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000255")]
public MicrophoneToolManager.KGMOAFBFDAK speakerLineType;
}
}