30 lines
663 B
C#
30 lines
663 B
C#
using System;
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using Cpp2IlInjected;
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namespace ExitGames.Client.Photon
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{
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// Token: 0x0200001D RID: 29
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[Token(Token = "0x200001D")]
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public enum ConnectionStateValue : byte
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{
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// Token: 0x040000CB RID: 203
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[Token(Token = "0x40000CB")]
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Disconnected,
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// Token: 0x040000CC RID: 204
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[Token(Token = "0x40000CC")]
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Connecting,
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// Token: 0x040000CD RID: 205
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[Token(Token = "0x40000CD")]
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Connected = 3,
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// Token: 0x040000CE RID: 206
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[Token(Token = "0x40000CE")]
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Disconnecting,
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// Token: 0x040000CF RID: 207
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[Token(Token = "0x40000CF")]
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AcknowledgingDisconnect,
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// Token: 0x040000D0 RID: 208
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[Token(Token = "0x40000D0")]
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Zombie
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}
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}
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