Files
2026-04-10 22:50:51 +02:00

60 lines
1.5 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Photon.Pun.UtilityScripts
{
// Token: 0x0200001C RID: 28
[Token(Token = "0x200001C")]
public class OnClickInstantiate : MonoBehaviour, IPointerClickHandler, IEventSystemHandler
{
// Token: 0x060000A0 RID: 160 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x60000A0")]
[Address(RVA = "0x2D97CA0", Offset = "0x2D96AA0", VA = "0x182D97CA0", Slot = "4")]
void IPointerClickHandler.OnPointerClick(PointerEventData OEKEOCOGKMG)
{
}
// Token: 0x060000A1 RID: 161 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x60000A1")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public OnClickInstantiate()
{
}
// Token: 0x04000075 RID: 117
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000075")]
public PointerEventData.InputButton Button;
// Token: 0x04000076 RID: 118
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4000076")]
public KeyCode ModifierKey;
// Token: 0x04000077 RID: 119
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000077")]
public GameObject Prefab;
// Token: 0x04000078 RID: 120
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000078")]
[SerializeField]
private OnClickInstantiate.HIEAAMAEING InstantiateType;
// Token: 0x0200001D RID: 29
[Token(Token = "0x200001D")]
public enum HIEAAMAEING
{
// Token: 0x0400007A RID: 122
[Token(Token = "0x400007A")]
Mine,
// Token: 0x0400007B RID: 123
[Token(Token = "0x400007B")]
Scene
}
}
}