49 lines
1.4 KiB
C#
49 lines
1.4 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x0200000B RID: 11
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[Token(Token = "0x200000A")]
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public static class SA_Extensions_Texture2D
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{
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// Token: 0x06000026 RID: 38 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000024")]
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[Address(RVA = "0x3711890", Offset = "0x3710690", VA = "0x183711890")]
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public static Texture2D Rotate(this Texture2D texture, float angle)
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{
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return null;
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}
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// Token: 0x06000027 RID: 39 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000025")]
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[Address(RVA = "0x3711970", Offset = "0x3710770", VA = "0x183711970")]
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public static Sprite ToSprite(this Texture2D texture)
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{
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return null;
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}
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// Token: 0x06000028 RID: 40 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000026")]
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[Address(RVA = "0x3711960", Offset = "0x3710760", VA = "0x183711960")]
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public static byte[] ToBytesArray(this Texture2D texture)
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{
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return null;
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}
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// Token: 0x06000029 RID: 41 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000027")]
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[Address(RVA = "0x3711900", Offset = "0x3710700", VA = "0x183711900")]
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public static string ToBase64String(this Texture2D texture)
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{
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return null;
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}
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// Token: 0x0600002A RID: 42 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000028")]
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[Address(RVA = "0x3711820", Offset = "0x3710620", VA = "0x183711820")]
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public static Texture2D LoadImageFromBase64(this Texture2D texture, string base64EncodedStrong)
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{
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return null;
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}
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}
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