Files
2026-04-10 22:50:51 +02:00

19 lines
474 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace StansAssets.Foundation.Patterns
{
// Token: 0x02000033 RID: 51
[Token(Token = "0x2000023")]
public class PrefabPool : ObjectPool<GameObject>
{
// Token: 0x060000B7 RID: 183 RVA: 0x0000207E File Offset: 0x0000027E
[Token(Token = "0x600007B")]
[Address(RVA = "0x38136F0", Offset = "0x38124F0", VA = "0x1838136F0")]
public PrefabPool(GameObject prefabLink, int defaultCapacity = 10)
{
}
}
}