Files
2026-04-10 22:50:51 +02:00

104 lines
3.2 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
namespace StansAssets.Foundation
{
// Token: 0x02000014 RID: 20
[Token(Token = "0x200000F")]
public static class Texture2DUtility
{
// Token: 0x06000046 RID: 70 RVA: 0x00002080 File Offset: 0x00000280
[Token(Token = "0x600002A")]
[Address(RVA = "0x3815BF0", Offset = "0x38149F0", VA = "0x183815BF0")]
public static Texture2D MakePlainColorImage(string colorHtmlString, int width = 1, int height = 1, bool cacheGeneratedImage = true)
{
return null;
}
// Token: 0x06000047 RID: 71 RVA: 0x00002080 File Offset: 0x00000280
[Token(Token = "0x600002B")]
[Address(RVA = "0x3815CD0", Offset = "0x3814AD0", VA = "0x183815CD0")]
public static Texture2D MakePlainColorImage(Color color, int width = 1, int height = 1, bool cacheGeneratedImage = true)
{
return null;
}
// Token: 0x06000048 RID: 72 RVA: 0x00002080 File Offset: 0x00000280
[Token(Token = "0x600002C")]
[Address(RVA = "0x38159F0", Offset = "0x38147F0", VA = "0x1838159F0")]
private static Texture2D GeneratePlainColorImage(Color color, int width, int height)
{
return null;
}
// Token: 0x06000049 RID: 73 RVA: 0x00002080 File Offset: 0x00000280
[Token(Token = "0x600002D")]
[Address(RVA = "0x3816150", Offset = "0x3814F50", VA = "0x183816150")]
public static Texture2D Rotate(Texture2D tex, float angle)
{
return null;
}
// Token: 0x0600004A RID: 74 RVA: 0x00002080 File Offset: 0x00000280
[Token(Token = "0x600002E")]
[Address(RVA = "0x3815FF0", Offset = "0x3814DF0", VA = "0x183815FF0")]
public static Texture2D Resize(Texture2D source, int newWidth, int newHeight, FilterMode filterMode)
{
return null;
}
// Token: 0x0600004B RID: 75 RVA: 0x00002080 File Offset: 0x00000280
[Token(Token = "0x600002F")]
[Address(RVA = "0x3816680", Offset = "0x3815480", VA = "0x183816680")]
public static Texture2D ScaleTexture(Texture2D source, float scale, Texture2DUtility.TextureScaleMode textureScaleMode)
{
return null;
}
// Token: 0x0600004C RID: 76 RVA: 0x000021D4 File Offset: 0x000003D4
[Token(Token = "0x6000030")]
[Address(RVA = "0x3815AD0", Offset = "0x38148D0", VA = "0x183815AD0")]
private static Color GetPixel(Texture2D tex, float x, float y)
{
return default(Color);
}
// Token: 0x0600004D RID: 77 RVA: 0x000021EC File Offset: 0x000003EC
[Token(Token = "0x6000031")]
[Address(RVA = "0x3816F40", Offset = "0x3815D40", VA = "0x183816F40")]
private static float rot_x(float angle, float x, float y)
{
return 0f;
}
// Token: 0x0600004E RID: 78 RVA: 0x00002204 File Offset: 0x00000404
[Token(Token = "0x6000032")]
[Address(RVA = "0x3817000", Offset = "0x3815E00", VA = "0x183817000")]
private static float rot_y(float angle, float x, float y)
{
return 0f;
}
// Token: 0x0400001D RID: 29
[Token(Token = "0x4000007")]
private static readonly Dictionary<float, Texture2D> s_ColorIcons;
// Token: 0x02000015 RID: 21
[Token(Token = "0x200004A")]
public enum TextureScaleMode
{
// Token: 0x0400001F RID: 31
[Token(Token = "0x400003A")]
Nearest,
// Token: 0x04000020 RID: 32
[Token(Token = "0x400003B")]
Bilinear,
// Token: 0x04000021 RID: 33
[Token(Token = "0x400003C")]
Average
}
}
}