Files
Aug2021-Cpp2IL-Dump/SteamVR/Valve/VR/SteamVR_Behaviour_BooleanEvent.cs
2026-04-10 22:50:51 +02:00

20 lines
509 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Events;
namespace Valve.VR
{
// Token: 0x02000007 RID: 7
[Token(Token = "0x2000003")]
[Serializable]
public class SteamVR_Behaviour_BooleanEvent : UnityEvent<SteamVR_Behaviour_Boolean, SteamVR_Input_Sources, bool>
{
// Token: 0x0600003C RID: 60 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x6000019")]
[Address(RVA = "0x225E0F0", Offset = "0x225CEF0", VA = "0x18225E0F0")]
public SteamVR_Behaviour_BooleanEvent()
{
}
}
}