Files
2026-04-10 22:50:51 +02:00

160 lines
4.2 KiB
C#

using System;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine;
namespace Valve.VR
{
// Token: 0x02000300 RID: 768
[Token(Token = "0x2000150")]
public class SteamVR_Overlay : MonoBehaviour
{
// Token: 0x170001E1 RID: 481
// (get) Token: 0x06000E77 RID: 3703 RVA: 0x000021FE File Offset: 0x000003FE
// (set) Token: 0x06000E78 RID: 3704 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x170001D7")]
public static SteamVR_Overlay instance
{
[Token(Token = "0x60007BF")]
[Address(RVA = "0x19502B0", Offset = "0x194F0B0", VA = "0x1819502B0")]
[CompilerGenerated]
get
{
return null;
}
[Token(Token = "0x60007C0")]
[Address(RVA = "0x1950390", Offset = "0x194F190", VA = "0x181950390")]
[CompilerGenerated]
private set
{
}
}
// Token: 0x170001E2 RID: 482
// (get) Token: 0x06000E79 RID: 3705 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x170001D8")]
public static string key
{
[Token(Token = "0x60007C1")]
[Address(RVA = "0x1950330", Offset = "0x194F130", VA = "0x181950330")]
get
{
return null;
}
}
// Token: 0x06000E7A RID: 3706 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60007C2")]
[Address(RVA = "0x194FAE0", Offset = "0x194E8E0", VA = "0x18194FAE0")]
private void OnEnable()
{
}
// Token: 0x06000E7B RID: 3707 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60007C3")]
[Address(RVA = "0x194FA30", Offset = "0x194E830", VA = "0x18194FA30")]
private void OnDisable()
{
}
// Token: 0x06000E7C RID: 3708 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60007C4")]
[Address(RVA = "0x194FD80", Offset = "0x194EB80", VA = "0x18194FD80")]
public void UpdateOverlay()
{
}
// Token: 0x06000E7D RID: 3709 RVA: 0x00006464 File Offset: 0x00004664
[Token(Token = "0x60007C5")]
[Address(RVA = "0x194FC80", Offset = "0x194EA80", VA = "0x18194FC80")]
public bool PollNextEvent(ref VREvent_t pEvent)
{
return default(bool);
}
// Token: 0x06000E7E RID: 3710 RVA: 0x0000647C File Offset: 0x0000467C
[Token(Token = "0x60007C6")]
[Address(RVA = "0x194F780", Offset = "0x194E580", VA = "0x18194F780")]
public bool ComputeIntersection(Vector3 source, Vector3 direction, ref SteamVR_Overlay.IntersectionResults results)
{
return default(bool);
}
// Token: 0x06000E7F RID: 3711 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60007C7")]
[Address(RVA = "0x1950200", Offset = "0x194F000", VA = "0x181950200")]
public SteamVR_Overlay()
{
}
// Token: 0x04000E3C RID: 3644
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000DCA")]
public Texture texture;
// Token: 0x04000E3D RID: 3645
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000DCB")]
[Tooltip("Size of overlay view.")]
public float scale;
// Token: 0x04000E3E RID: 3646
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000DCC")]
[Tooltip("Distance from surface.")]
public float distance;
// Token: 0x04000E3F RID: 3647
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000DCD")]
[Tooltip("Opacity")]
[Range(0f, 1f)]
public float alpha;
// Token: 0x04000E40 RID: 3648
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4000DCE")]
public Vector4 uvOffset;
// Token: 0x04000E41 RID: 3649
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4000DCF")]
public Vector2 mouseScale;
// Token: 0x04000E42 RID: 3650
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4000DD0")]
public VROverlayInputMethod inputMethod;
// Token: 0x04000E44 RID: 3652
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4000DD2")]
private ulong handle;
// Token: 0x02000301 RID: 769
[Token(Token = "0x2000315")]
public struct IntersectionResults
{
// Token: 0x04000E45 RID: 3653
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000EBD")]
public Vector3 point;
// Token: 0x04000E46 RID: 3654
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4000EBE")]
public Vector3 normal;
// Token: 0x04000E47 RID: 3655
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000EBF")]
public Vector2 UVs;
// Token: 0x04000E48 RID: 3656
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000EC0")]
public float distance;
}
}
}