Files
2026-04-10 22:50:51 +02:00

127 lines
3.4 KiB
C#

using System;
using System.Collections;
using Cpp2IlInjected;
using UnityEngine;
namespace Valve.VR
{
// Token: 0x02000302 RID: 770
[Token(Token = "0x2000151")]
[ExecuteInEditMode]
[RequireComponent(typeof(MeshRenderer), typeof(MeshFilter))]
public class SteamVR_PlayArea : MonoBehaviour
{
// Token: 0x06000E80 RID: 3712 RVA: 0x00006494 File Offset: 0x00004694
[Token(Token = "0x60007C8")]
[Address(RVA = "0x19513B0", Offset = "0x19501B0", VA = "0x1819513B0")]
public static bool GetBounds(SteamVR_PlayArea.Size size, ref HmdQuad_t pRect)
{
return default(bool);
}
// Token: 0x06000E81 RID: 3713 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60007C9")]
[Address(RVA = "0x19503D0", Offset = "0x194F1D0", VA = "0x1819503D0")]
public void BuildMesh()
{
}
// Token: 0x06000E82 RID: 3714 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60007CA")]
[Address(RVA = "0x19516A0", Offset = "0x19504A0", VA = "0x1819516A0")]
private void OnDrawGizmos()
{
}
// Token: 0x06000E83 RID: 3715 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60007CB")]
[Address(RVA = "0x1951690", Offset = "0x1950490", VA = "0x181951690")]
private void OnDrawGizmosSelected()
{
}
// Token: 0x06000E84 RID: 3716 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60007CC")]
[Address(RVA = "0x1951000", Offset = "0x194FE00", VA = "0x181951000")]
public void DrawWireframe()
{
}
// Token: 0x06000E85 RID: 3717 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60007CD")]
[Address(RVA = "0x19516B0", Offset = "0x19504B0", VA = "0x1819516B0")]
public void OnEnable()
{
}
// Token: 0x06000E86 RID: 3718 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x60007CE")]
[Address(RVA = "0x1951790", Offset = "0x1950590", VA = "0x181951790")]
private IEnumerator UpdateBounds()
{
return null;
}
// Token: 0x06000E87 RID: 3719 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60007CF")]
[Address(RVA = "0x19517F0", Offset = "0x19505F0", VA = "0x1819517F0")]
public SteamVR_PlayArea()
{
}
// Token: 0x04000E49 RID: 3657
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000DD3")]
public float borderThickness;
// Token: 0x04000E4A RID: 3658
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4000DD4")]
public float wireframeHeight;
// Token: 0x04000E4B RID: 3659
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000DD5")]
public bool drawWireframeWhenSelectedOnly;
// Token: 0x04000E4C RID: 3660
[FieldOffset(Offset = "0x21")]
[Token(Token = "0x4000DD6")]
public bool drawInGame;
// Token: 0x04000E4D RID: 3661
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000DD7")]
public SteamVR_PlayArea.Size size;
// Token: 0x04000E4E RID: 3662
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000DD8")]
public Color color;
// Token: 0x04000E4F RID: 3663
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000DD9")]
[HideInInspector]
public Vector3[] vertices;
// Token: 0x02000303 RID: 771
[Token(Token = "0x2000316")]
public enum Size
{
// Token: 0x04000E51 RID: 3665
[Token(Token = "0x4000EC2")]
Calibrated,
// Token: 0x04000E52 RID: 3666
[Token(Token = "0x4000EC3")]
_400x300,
// Token: 0x04000E53 RID: 3667
[Token(Token = "0x4000EC4")]
_300x225,
// Token: 0x04000E54 RID: 3668
[Token(Token = "0x4000EC5")]
_200x150
}
}
}