31 lines
680 B
C#
31 lines
680 B
C#
using System;
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using Cpp2IlInjected;
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namespace Valve.VR
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{
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// Token: 0x020002C9 RID: 713
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[Token(Token = "0x2000128")]
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public struct VROverlayIntersectionResults_t
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{
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// Token: 0x0400097C RID: 2428
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x4000944")]
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public HmdVector3_t vPoint;
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// Token: 0x0400097D RID: 2429
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[FieldOffset(Offset = "0xC")]
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[Token(Token = "0x4000945")]
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public HmdVector3_t vNormal;
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// Token: 0x0400097E RID: 2430
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4000946")]
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public HmdVector2_t vUVs;
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// Token: 0x0400097F RID: 2431
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4000947")]
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public float fDistance;
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}
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}
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