Files
Aug2021-Cpp2IL-Dump/Unity.Collections/NativeMultiHashMapDebuggerTypeProxy.cs
2026-04-10 22:50:51 +02:00

12 lines
289 B
C#

using System;
using Cpp2IlInjected;
namespace Unity.Collections
{
// Token: 0x02000007 RID: 7
[Token(Token = "0x2000007")]
internal sealed class NativeMultiHashMapDebuggerTypeProxy<TKey, TValue> where TKey : struct, IEquatable<TKey>, IComparable<TKey> where TValue : struct
{
}
}