Files
2026-04-10 22:50:51 +02:00

26 lines
565 B
C#

using System;
using Cpp2IlInjected;
namespace Unity.Collections
{
// Token: 0x02000004 RID: 4
[Token(Token = "0x2000004")]
public struct NativeMultiHashMapIterator<TKey> where TKey : struct
{
// Token: 0x04000001 RID: 1
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000001")]
internal TKey key;
// Token: 0x04000002 RID: 2
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000002")]
internal int NextEntryIndex;
// Token: 0x04000003 RID: 3
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000003")]
internal int EntryIndex;
}
}