45 lines
1.3 KiB
C#
45 lines
1.3 KiB
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering
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{
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// Token: 0x02000093 RID: 147
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[Token(Token = "0x2000061")]
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[AttributeUsage(AttributeTargets.Field)]
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public sealed class ReloadAttribute : Attribute
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{
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// Token: 0x0600039E RID: 926 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60002D5")]
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[Address(RVA = "0x4093D0", Offset = "0x4081D0", VA = "0x1804093D0")]
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public ReloadAttribute(string[] paths, ReloadAttribute.Package package = ReloadAttribute.Package.Root)
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{
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}
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// Token: 0x0600039F RID: 927 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60002D6")]
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[Address(RVA = "0x2591A10", Offset = "0x2590810", VA = "0x182591A10")]
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public ReloadAttribute(string path, ReloadAttribute.Package package = ReloadAttribute.Package.Root)
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{
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}
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// Token: 0x060003A0 RID: 928 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60002D7")]
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[Address(RVA = "0x4093D0", Offset = "0x4081D0", VA = "0x1804093D0")]
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public ReloadAttribute(string pathFormat, int rangeMin, int rangeMax, ReloadAttribute.Package package = ReloadAttribute.Package.Root)
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{
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}
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// Token: 0x02000094 RID: 148
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[Token(Token = "0x20000E3")]
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public enum Package
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{
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// Token: 0x0400021A RID: 538
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[Token(Token = "0x40002D3")]
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Builtin,
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// Token: 0x0400021B RID: 539
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[Token(Token = "0x40002D4")]
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Root
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}
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}
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}
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