27 lines
825 B
C#
27 lines
825 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Scripting.APIUpdating;
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namespace UnityEngine.Rendering.Universal
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{
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// Token: 0x02000052 RID: 82
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[Token(Token = "0x200004C")]
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[MovedFrom("UnityEngine.Rendering.Internal.Universal")]
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public class DrawSkyboxPass : ScriptableRenderPass
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{
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// Token: 0x060000FB RID: 251 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60000F3")]
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[Address(RVA = "0x19C9090", Offset = "0x19C7E90", VA = "0x1819C9090")]
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public DrawSkyboxPass(RenderPassEvent evt)
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{
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}
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// Token: 0x060000FC RID: 252 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60000F4")]
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[Address(RVA = "0x19CD570", Offset = "0x19CC370", VA = "0x1819CD570", Slot = "7")]
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public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
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{
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}
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}
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}
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