Files
2026-04-10 22:50:51 +02:00

156 lines
3.3 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000012 RID: 18
[Token(Token = "0x2000010")]
public interface IRecRoomQualityConfigProvider
{
// Token: 0x0600001B RID: 27
[Token(Token = "0x6000019")]
[Address(Slot = "0")]
T GetClusterLODConfig<T>() where T : ScriptableObject;
// Token: 0x1700000F RID: 15
// (get) Token: 0x0600001C RID: 28
[Token(Token = "0x1700000F")]
bool SupportsNormalMappingUGC
{
[Token(Token = "0x600001A")]
[Address(Slot = "1")]
get;
}
// Token: 0x17000010 RID: 16
// (get) Token: 0x0600001D RID: 29
[Token(Token = "0x17000010")]
bool SupportsMacroMaterialsUGC
{
[Token(Token = "0x600001B")]
[Address(Slot = "2")]
get;
}
// Token: 0x17000011 RID: 17
// (get) Token: 0x0600001E RID: 30
[Token(Token = "0x17000011")]
bool SupportsHighQualitySkyboxes
{
[Token(Token = "0x600001C")]
[Address(Slot = "3")]
get;
}
// Token: 0x17000012 RID: 18
// (get) Token: 0x0600001F RID: 31
[Token(Token = "0x17000012")]
bool SupportsDepthSampling
{
[Token(Token = "0x600001D")]
[Address(Slot = "4")]
get;
}
// Token: 0x17000013 RID: 19
// (get) Token: 0x06000020 RID: 32
[Token(Token = "0x17000013")]
bool SupportsAlphaClipping
{
[Token(Token = "0x600001E")]
[Address(Slot = "5")]
get;
}
// Token: 0x17000014 RID: 20
// (get) Token: 0x06000021 RID: 33
[Token(Token = "0x17000014")]
bool ClothSimulationEnabled
{
[Token(Token = "0x600001F")]
[Address(Slot = "6")]
get;
}
// Token: 0x17000015 RID: 21
// (get) Token: 0x06000022 RID: 34
[Token(Token = "0x17000015")]
TransparencyDetailLevel TransparencyDetail
{
[Token(Token = "0x6000020")]
[Address(Slot = "7")]
get;
}
// Token: 0x17000016 RID: 22
// (get) Token: 0x06000023 RID: 35
[Token(Token = "0x17000016")]
SceneDecorationDetailLevel SceneDecorationDetail
{
[Token(Token = "0x6000021")]
[Address(Slot = "8")]
get;
}
// Token: 0x17000017 RID: 23
// (get) Token: 0x06000024 RID: 36
[Token(Token = "0x17000017")]
LODScalingQualityLevel LODScalingQuality
{
[Token(Token = "0x6000022")]
[Address(Slot = "9")]
get;
}
// Token: 0x17000018 RID: 24
// (get) Token: 0x06000025 RID: 37
[Token(Token = "0x17000018")]
ParticleQualityLevel ParticleQuality
{
[Token(Token = "0x6000023")]
[Address(Slot = "10")]
get;
}
// Token: 0x17000019 RID: 25
// (get) Token: 0x06000026 RID: 38
[Token(Token = "0x17000019")]
TerrainQualityLevel TerrainQuality
{
[Token(Token = "0x6000024")]
[Address(Slot = "11")]
get;
}
// Token: 0x1700001A RID: 26
// (get) Token: 0x06000027 RID: 39
[Token(Token = "0x1700001A")]
int MaximumSimultaneousAnimateInOutParticleSystems
{
[Token(Token = "0x6000025")]
[Address(Slot = "12")]
get;
}
// Token: 0x1700001B RID: 27
// (get) Token: 0x06000028 RID: 40
[Token(Token = "0x1700001B")]
UpdateRateLimitType UpdateThrottling
{
[Token(Token = "0x6000026")]
[Address(Slot = "13")]
get;
}
// Token: 0x1700001C RID: 28
// (get) Token: 0x06000029 RID: 41
[Token(Token = "0x1700001C")]
BackgroundAnimationDetailLevel BackgroundAnimationDetail
{
[Token(Token = "0x6000027")]
[Address(Slot = "14")]
get;
}
}
}