103 lines
3.1 KiB
C#
103 lines
3.1 KiB
C#
using System;
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using System.Runtime.CompilerServices;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering.Universal.Internal
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{
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// Token: 0x02000092 RID: 146
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[Token(Token = "0x2000080")]
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public class CopyDepthPass : ScriptableRenderPass
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{
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// Token: 0x170000A7 RID: 167
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// (get) Token: 0x06000270 RID: 624 RVA: 0x000035B8 File Offset: 0x000017B8
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// (set) Token: 0x06000271 RID: 625 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x170000A6")]
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private RenderTargetHandle source
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{
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[Token(Token = "0x6000259")]
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[Address(RVA = "0x567200", Offset = "0x566000", VA = "0x180567200")]
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[CompilerGenerated]
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get
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{
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return default(RenderTargetHandle);
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}
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[Token(Token = "0x600025A")]
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[Address(RVA = "0x5674A0", Offset = "0x5662A0", VA = "0x1805674A0")]
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[CompilerGenerated]
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set
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{
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}
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}
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// Token: 0x170000A8 RID: 168
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// (get) Token: 0x06000272 RID: 626 RVA: 0x000035D0 File Offset: 0x000017D0
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// (set) Token: 0x06000273 RID: 627 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x170000A7")]
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private RenderTargetHandle destination
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{
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[Token(Token = "0x600025B")]
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[Address(RVA = "0x567210", Offset = "0x566010", VA = "0x180567210")]
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[CompilerGenerated]
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get
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{
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return default(RenderTargetHandle);
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}
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[Token(Token = "0x600025C")]
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[Address(RVA = "0x5674B0", Offset = "0x5662B0", VA = "0x1805674B0")]
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[CompilerGenerated]
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set
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{
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}
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}
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// Token: 0x06000274 RID: 628 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600025D")]
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[Address(RVA = "0x19CC4B0", Offset = "0x19CB2B0", VA = "0x1819CC4B0")]
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public CopyDepthPass(RenderPassEvent evt, Material copyDepthMaterial)
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{
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}
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// Token: 0x06000275 RID: 629 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600025E")]
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[Address(RVA = "0x19CC4A0", Offset = "0x19CB2A0", VA = "0x1819CC4A0")]
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public void Setup(RenderTargetHandle source, RenderTargetHandle destination)
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{
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}
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// Token: 0x06000276 RID: 630 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600025F")]
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[Address(RVA = "0x19CBCC0", Offset = "0x19CAAC0", VA = "0x1819CBCC0", Slot = "4")]
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public override void Configure(CommandBuffer cmd, RenderTextureDescriptor cameraTextureDescriptor)
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{
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}
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// Token: 0x06000277 RID: 631 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000260")]
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[Address(RVA = "0x19CBDD0", Offset = "0x19CABD0", VA = "0x1819CBDD0", Slot = "7")]
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public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
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{
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}
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// Token: 0x06000278 RID: 632 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000261")]
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[Address(RVA = "0x19CC3F0", Offset = "0x19CB1F0", VA = "0x1819CC3F0", Slot = "5")]
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public override void FrameCleanup(CommandBuffer cmd)
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{
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}
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// Token: 0x0400036E RID: 878
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[FieldOffset(Offset = "0x70")]
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[Token(Token = "0x40002FF")]
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private Material m_CopyDepthMaterial;
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// Token: 0x0400036F RID: 879
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[Token(Token = "0x4000300")]
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private const string m_ProfilerTag = "Copy Depth";
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// Token: 0x04000370 RID: 880
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[FieldOffset(Offset = "0x78")]
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[Token(Token = "0x4000301")]
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private int m_ScaleBiasId;
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}
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}
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